shader: Implement NDC [-1, 1], attribute types and default varying initialization
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parent
1d2db78398
commit
68a9505d8a
15 changed files with 186 additions and 43 deletions
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@ -67,6 +67,18 @@ Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin =
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Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
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return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
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}
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Id GetAttributeType(EmitContext& ctx, AttributeType type) {
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switch (type) {
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case AttributeType::Float:
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return ctx.F32[4];
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case AttributeType::SignedInt:
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return ctx.TypeVector(ctx.TypeInt(32, true), 4);
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case AttributeType::UnsignedInt:
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return ctx.U32[4];
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}
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throw InvalidArgument("Invalid attribute type {}", type);
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}
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} // Anonymous namespace
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void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
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@ -82,11 +94,11 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
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}
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EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding)
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: Sirit::Module(0x00010000), profile{profile_} {
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: Sirit::Module(0x00010000), profile{profile_}, stage{program.stage} {
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AddCapability(spv::Capability::Shader);
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DefineCommonTypes(program.info);
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DefineCommonConstants();
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DefineInterfaces(program.info, program.stage);
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DefineInterfaces(program.info);
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DefineConstantBuffers(program.info, binding);
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DefineStorageBuffers(program.info, binding);
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DefineTextures(program.info, binding);
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@ -130,6 +142,9 @@ void EmitContext::DefineCommonTypes(const Info& info) {
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U32.Define(*this, TypeInt(32, false), "u32");
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input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32");
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input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32");
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input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32");
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output_f32 = Name(TypePointer(spv::StorageClass::Output, F32[1]), "output_f32");
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if (info.uses_int8) {
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@ -162,9 +177,9 @@ void EmitContext::DefineCommonConstants() {
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u32_zero_value = Constant(U32[1], 0U);
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}
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void EmitContext::DefineInterfaces(const Info& info, Stage stage) {
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DefineInputs(info, stage);
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DefineOutputs(info, stage);
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void EmitContext::DefineInterfaces(const Info& info) {
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DefineInputs(info);
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DefineOutputs(info);
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}
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void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
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@ -252,7 +267,7 @@ void EmitContext::DefineLabels(IR::Program& program) {
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}
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}
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void EmitContext::DefineInputs(const Info& info, Stage stage) {
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void EmitContext::DefineInputs(const Info& info) {
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if (info.uses_workgroup_id) {
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workgroup_id = DefineInput(*this, U32[3], spv::BuiltIn::WorkgroupId);
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}
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@ -288,8 +303,8 @@ void EmitContext::DefineInputs(const Info& info, Stage stage) {
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if (!info.loads_generics[index]) {
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continue;
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}
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// FIXME: Declare size from input
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const Id id{DefineInput(*this, F32[4])};
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const Id type{GetAttributeType(*this, profile.generic_input_types[index])};
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const Id id{DefineInput(*this, type)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
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Name(id, fmt::format("in_attr{}", index));
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input_generics[index] = id;
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@ -323,8 +338,8 @@ void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions:
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}
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}
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void EmitContext::DefineOutputs(const Info& info, Stage stage) {
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if (info.stores_position) {
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void EmitContext::DefineOutputs(const Info& info) {
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if (info.stores_position || stage == Stage::VertexB) {
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output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position);
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}
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for (size_t i = 0; i < info.stores_generics.size(); ++i) {
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