shader: Implement NDC [-1, 1], attribute types and default varying initialization
This commit is contained in:
parent
1d2db78398
commit
68a9505d8a
15 changed files with 186 additions and 43 deletions
|
@ -56,6 +56,8 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
|||
case Opcode::SelectionMerge:
|
||||
case Opcode::Return:
|
||||
case Opcode::DemoteToHelperInvocation:
|
||||
case Opcode::Prologue:
|
||||
case Opcode::Epilogue:
|
||||
case Opcode::SetAttribute:
|
||||
case Opcode::SetAttributeIndexed:
|
||||
case Opcode::SetFragColor:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue