shader: Implement NDC [-1, 1], attribute types and default varying initialization

This commit is contained in:
ReinUsesLisp 2021-03-24 01:33:45 -03:00 committed by ameerj
parent 1d2db78398
commit 68a9505d8a
15 changed files with 186 additions and 43 deletions

View file

@ -56,6 +56,8 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::SelectionMerge:
case Opcode::Return:
case Opcode::DemoteToHelperInvocation:
case Opcode::Prologue:
case Opcode::Epilogue:
case Opcode::SetAttribute:
case Opcode::SetAttributeIndexed:
case Opcode::SetFragColor: