shader: Implement NDC [-1, 1], attribute types and default varying initialization

This commit is contained in:
ReinUsesLisp 2021-03-24 01:33:45 -03:00 committed by ameerj
parent 1d2db78398
commit 68a9505d8a
15 changed files with 186 additions and 43 deletions

View file

@ -15,6 +15,10 @@ OPCODE(SelectionMerge, Void, Labe
OPCODE(Return, Void, )
OPCODE(DemoteToHelperInvocation, Void, Label, )
// Special operations
OPCODE(Prologue, Void, )
OPCODE(Epilogue, Void, )
// Context getters/setters
OPCODE(GetRegister, U32, Reg, )
OPCODE(SetRegister, Void, Reg, U32, )