shader, video_core: Fix GCC build errors

This commit is contained in:
ameerj 2021-08-14 00:01:47 -04:00 committed by Fernando Sahmkow
parent 65781f88f8
commit 68e038404c
3 changed files with 3 additions and 14 deletions

View file

@ -143,9 +143,6 @@ void ComputePipeline::Configure() {
}
texture_cache.FillComputeImageViews(std::span(views.data(), views.size()));
const bool is_rescaling{texture_cache.IsRescaling()};
const f32 config_down_factor{Settings::values.resolution_info.down_factor};
const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
if (assembly_program.handle != 0) {
program_manager.BindComputeAssemblyProgram(assembly_program.handle);
} else {

View file

@ -41,13 +41,9 @@ using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
using namespace Common::Literals;
struct ImageViewInOut {
u32 index;
bool blacklist;
union {
struct Empty {
} empty{};
ImageViewId id;
};
u32 index{};
bool blacklist{};
ImageViewId id{};
};
template <class P>