Increase required OpenGL version to 3.3

This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
This commit is contained in:
Yuri Kunde Schlesner 2015-08-30 04:29:03 -03:00
parent a1a5570e97
commit 68eb197494
2 changed files with 2 additions and 2 deletions

View file

@ -109,7 +109,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setVersion(3,2);
fmt.setVersion(3,3);
fmt.setProfile(QGLFormat::CoreProfile);
// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
fmt.setOption(QGL::NoDeprecatedFunctions);