core: Replace lock_guard with scoped_lock
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1f275eb077
commit
6a071c42d2
2 changed files with 14 additions and 14 deletions
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@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
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}
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void PerfStats::BeginSystemFrame() {
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std::lock_guard lock{object_mutex};
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std::scoped_lock lock{object_mutex};
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frame_begin = Clock::now();
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}
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void PerfStats::EndSystemFrame() {
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std::lock_guard lock{object_mutex};
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std::scoped_lock lock{object_mutex};
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auto frame_end = Clock::now();
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const auto frame_time = frame_end - frame_begin;
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@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
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}
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double PerfStats::GetMeanFrametime() const {
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std::lock_guard lock{object_mutex};
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std::scoped_lock lock{object_mutex};
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if (current_index <= IgnoreFrames) {
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return 0;
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@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
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}
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PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
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std::lock_guard lock{object_mutex};
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std::scoped_lock lock{object_mutex};
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const auto now = Clock::now();
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// Walltime elapsed since stats were reset
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@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
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}
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double PerfStats::GetLastFrameTimeScale() const {
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std::lock_guard lock{object_mutex};
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std::scoped_lock lock{object_mutex};
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constexpr double FRAME_LENGTH = 1.0 / 60;
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return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
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