glsl: Implement legacy varyings

This commit is contained in:
ameerj 2021-06-12 20:14:56 -04:00
parent ff3de0fb6b
commit 6aa1bf7b6f
6 changed files with 81 additions and 8 deletions

View file

@ -128,6 +128,7 @@ struct Info {
bool loads_instance_id{};
bool loads_vertex_id{};
bool loads_front_face{};
bool loads_legacy_varyings{};
bool loads_tess_coord{};
@ -150,6 +151,7 @@ struct Info {
bool stores_clip_distance{};
bool stores_fog_coordinate{};
bool stores_viewport_mask{};
bool stores_legacy_varyings{};
bool stores_tess_level_outer{};
bool stores_tess_level_inner{};