Add LR triggers as axes, half press to initiate a press, add GC axis id in config, clarify some code blocks for better readability
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3 changed files with 80 additions and 35 deletions
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@ -144,6 +144,18 @@ void Adapter::Read() {
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pads[port].axis_value = pads[port].substick_y;
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pad_queue[port].Push(pads[port]);
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}
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if (pads[port].trigger_left > pads[port].TRIGGER_CENTER + pads[port].THRESHOLD ||
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pads[port].trigger_left < pads[port].TRIGGER_CENTER - pads[port].THRESHOLD) {
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pads[port].axis = GCAdapter::PadAxes::TriggerLeft;
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pads[port].axis_value = pads[port].trigger_left;
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pad_queue[port].Push(pads[port]);
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}
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if (pads[port].trigger_right > pads[port].TRIGGER_CENTER + pads[port].THRESHOLD ||
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pads[port].trigger_right < pads[port].TRIGGER_CENTER - pads[port].THRESHOLD) {
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pads[port].axis = GCAdapter::PadAxes::TriggerRight;
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pads[port].axis_value = pads[port].trigger_right;
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pad_queue[port].Push(pads[port]);
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}
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}
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PadToState(pads[port], state[port]);
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}
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