Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
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commit
6c4abd23be
25 changed files with 162 additions and 40 deletions
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@ -11,6 +11,7 @@
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "input_common/main.h"
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#include "jni/config.h"
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@ -144,7 +145,9 @@ void Config::ReadValues() {
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Service::Account::MAX_USERS - 1);
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// Disable docked mode by default on Android
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Settings::values.use_docked_mode = config->GetBoolean("System", "use_docked_mode", false);
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Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
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? Settings::ConsoleMode::Docked
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: Settings::ConsoleMode::Handheld);
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const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
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if (rng_seed_enabled) {
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@ -420,7 +420,7 @@ public:
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return false;
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}
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return !Settings::values.use_docked_mode.GetValue();
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return !Settings::IsDockedMode();
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}
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void SetDeviceType([[maybe_unused]] int index, int type) {
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