Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
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commit
6c4abd23be
25 changed files with 162 additions and 40 deletions
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <version>
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#include "common/settings_enums.h"
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#if __cpp_lib_chrono >= 201907L
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#include <chrono>
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#include <exception>
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@ -145,6 +146,10 @@ bool IsFastmemEnabled() {
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return true;
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}
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bool IsDockedMode() {
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return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
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}
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float Volume() {
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if (values.audio_muted) {
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return 0.0f;
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@ -379,7 +379,13 @@ struct Values {
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Setting<s32> current_user{linkage, 0, "current_user", Category::System};
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SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
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SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
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ConsoleMode::Docked,
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"use_docked_mode",
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Category::System,
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Specialization::Radio,
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true,
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true};
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// Controls
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InputSetting<std::array<PlayerInput, 10>> players;
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@ -519,6 +525,8 @@ bool IsGPULevelHigh();
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bool IsFastmemEnabled();
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bool IsDockedMode();
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float Volume();
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std::string GetTimeZoneString(TimeZone time_zone);
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@ -56,6 +56,7 @@ enum Specialization : u8 {
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Scalar = 5, // Values are continuous
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Countable = 6, // Can be stepped through
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Paired = 7, // Another setting is associated with this setting
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Radio = 8, // Setting should be presented in a radio group
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Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
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};
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@ -146,6 +146,8 @@ ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
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ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
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ENUM(ConsoleMode, Handheld, Docked);
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template <typename Type>
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inline std::string CanonicalizeEnum(Type id) {
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const auto group = EnumMetadata<Type>::Canonicalizations();
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