shader: SSA and dominance

This commit is contained in:
ReinUsesLisp 2021-02-02 21:07:00 -03:00 committed by ameerj
parent 2d48a7b4d0
commit 6c4cc0cd06
24 changed files with 569 additions and 76 deletions

View file

@ -4,13 +4,16 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include <boost/container/small_vector.hpp>
#include <boost/pool/pool_alloc.hpp>
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/function.h"
#include "shader_recompiler/frontend/maxwell/control_flow.h"
namespace Shader::Maxwell {
@ -22,16 +25,10 @@ public:
explicit Program(Environment& env, const Flow::CFG& cfg);
private:
struct Function {
~Function();
std::vector<IR::Block*> blocks;
};
boost::pool_allocator<IR::Block, boost::default_user_allocator_new_delete,
boost::details::pool::null_mutex>
block_alloc_pool;
std::vector<Function> functions;
boost::container::small_vector<IR::Function, 1> functions;
};
[[nodiscard]] std::string DumpProgram(const Program& program);