BitField: Make trivially copyable and remove assignment operator
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parent
f1d1049c4f
commit
6c71858c5c
12 changed files with 56 additions and 60 deletions
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@ -35,7 +35,7 @@ SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
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process->codeset = std::move(code_set);
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process->flags.raw = 0;
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process->flags.memory_region = MemoryRegion::APPLICATION;
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process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
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Memory::InitLegacyAddressSpace(process->vm_manager);
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return process;
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@ -193,10 +193,10 @@ union ResultCode {
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explicit ResultCode(u32 raw) : raw(raw) {}
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ResultCode(ErrorDescription description_, ErrorModule module_,
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ErrorSummary summary_, ErrorLevel level_) : raw(0) {
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description = description_;
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module = module_;
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summary = summary_;
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level = level_;
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description.Assign(description_);
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module.Assign(module_);
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summary.Assign(summary_);
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level.Assign(level_);
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}
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ResultCode& operator=(const ResultCode& o) { raw = o.raw; return *this; }
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@ -293,8 +293,8 @@ ResultCode DeleteConfigNANDSaveFile() {
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ResultCode UpdateConfigNANDSavegame() {
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FileSys::Mode mode = {};
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mode.write_flag = 1;
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mode.create_flag = 1;
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mode.write_flag.Assign(1);
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mode.create_flag.Assign(1);
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FileSys::Path path("config");
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@ -405,7 +405,7 @@ void Init() {
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FileSys::Path config_path("config");
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FileSys::Mode open_mode = {};
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open_mode.read_flag = 1;
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open_mode.read_flag.Assign(1);
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auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode);
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@ -347,7 +347,7 @@ void SignalInterrupt(InterruptId interrupt_id) {
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FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
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if (info->is_dirty) {
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SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
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info->is_dirty = false;
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info->is_dirty.Assign(false);
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}
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}
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}
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@ -499,7 +499,7 @@ static void SetLcdForceBlack(Service::Interface* self) {
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// Since data is already zeroed, there is no need to explicitly set
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// the color to black (all zero).
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data.is_enabled = enable_black;
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data.is_enabled.Assign(enable_black);
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LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw); // Top LCD
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LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
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@ -521,7 +521,7 @@ static void TriggerCmdReqQueue(Service::Interface* self) {
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ExecuteCommand(command_buffer->commands[i], thread_id);
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// Indicates that command has completed
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command_buffer->number_commands = command_buffer->number_commands - 1;
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command_buffer->number_commands.Assign(command_buffer->number_commands - 1);
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}
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}
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@ -105,7 +105,7 @@ void Update() {
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bool pressed = false;
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std::tie(touch_entry->x, touch_entry->y, pressed) = VideoCore::g_emu_window->GetTouchState();
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touch_entry->valid = pressed ? 1 : 0;
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touch_entry->valid.Assign(pressed ? 1 : 0);
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// TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
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// supposedly is "Touch-screen entry, which contains the raw coordinate data prior to being
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@ -110,8 +110,8 @@ void Init() {
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FileSys::Path gamecoin_path("gamecoin.dat");
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FileSys::Mode open_mode = {};
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open_mode.write_flag = 1;
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open_mode.create_flag = 1;
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open_mode.write_flag.Assign(1);
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open_mode.create_flag.Assign(1);
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// Open the file and write the default gamecoin information
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auto gamecoin_result = Service::FS::OpenFileFromArchive(*archive_result, gamecoin_path, open_mode);
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if (gamecoin_result.Succeeded()) {
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@ -178,17 +178,17 @@ struct CTRPollFD {
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static Events TranslateTo3DS(u32 input_event) {
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Events ev = {};
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if (input_event & POLLIN)
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ev.pollin = 1;
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ev.pollin.Assign(1);
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if (input_event & POLLPRI)
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ev.pollpri = 1;
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ev.pollpri.Assign(1);
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if (input_event & POLLHUP)
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ev.pollhup = 1;
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ev.pollhup.Assign(1);
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if (input_event & POLLERR)
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ev.pollerr = 1;
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ev.pollerr.Assign(1);
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if (input_event & POLLOUT)
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ev.pollout = 1;
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ev.pollout.Assign(1);
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if (input_event & POLLNVAL)
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ev.pollnval = 1;
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ev.pollnval.Assign(1);
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return ev;
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}
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@ -146,8 +146,8 @@ inline void Write(u32 addr, const T data) {
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// Reset "trigger" flag and set the "finish" flag
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// NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
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config.trigger = 0;
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config.finished = 1;
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config.trigger.Assign(0);
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config.finished.Assign(1);
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}
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break;
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}
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@ -444,16 +444,16 @@ void Init() {
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framebuffer_sub.address_left1 = 0x1848F000;
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framebuffer_sub.address_left2 = 0x184C7800;
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framebuffer_top.width = 240;
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framebuffer_top.height = 400;
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framebuffer_top.width.Assign(240);
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framebuffer_top.height.Assign(400);
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framebuffer_top.stride = 3 * 240;
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framebuffer_top.color_format = Regs::PixelFormat::RGB8;
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framebuffer_top.color_format.Assign(Regs::PixelFormat::RGB8);
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framebuffer_top.active_fb = 0;
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framebuffer_sub.width = 240;
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framebuffer_sub.height = 320;
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framebuffer_sub.width.Assign(240);
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framebuffer_sub.height.Assign(320);
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framebuffer_sub.stride = 3 * 240;
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framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
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framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8);
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framebuffer_sub.active_fb = 0;
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last_skip_frame = false;
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