BitField: Make trivially copyable and remove assignment operator

This commit is contained in:
MerryMage 2016-02-11 17:41:15 +00:00
parent f1d1049c4f
commit 6c71858c5c
12 changed files with 56 additions and 60 deletions

View file

@ -146,8 +146,8 @@ inline void Write(u32 addr, const T data) {
// Reset "trigger" flag and set the "finish" flag
// NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
config.trigger = 0;
config.finished = 1;
config.trigger.Assign(0);
config.finished.Assign(1);
}
break;
}
@ -444,16 +444,16 @@ void Init() {
framebuffer_sub.address_left1 = 0x1848F000;
framebuffer_sub.address_left2 = 0x184C7800;
framebuffer_top.width = 240;
framebuffer_top.height = 400;
framebuffer_top.width.Assign(240);
framebuffer_top.height.Assign(400);
framebuffer_top.stride = 3 * 240;
framebuffer_top.color_format = Regs::PixelFormat::RGB8;
framebuffer_top.color_format.Assign(Regs::PixelFormat::RGB8);
framebuffer_top.active_fb = 0;
framebuffer_sub.width = 240;
framebuffer_sub.height = 320;
framebuffer_sub.width.Assign(240);
framebuffer_sub.height.Assign(320);
framebuffer_sub.stride = 3 * 240;
framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8);
framebuffer_sub.active_fb = 0;
last_skip_frame = false;