fixup! fixup! Refactor input system

This commit is contained in:
wwylele 2016-05-15 19:35:06 +03:00
parent 6d49e4621c
commit 6cccdcacd2
3 changed files with 8 additions and 8 deletions

View file

@ -74,7 +74,7 @@ void Update() {
PadState state = VideoCore::g_emu_window->GetPadState();
// Get current circle pad positon and update circle pad direction
// Get current circle pad position and update circle pad direction
s16 circle_pad_x, circle_pad_y;
std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState();
state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;