Make a GPU class in VideoCore to contain the GPU state.

Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
This commit is contained in:
Subv 2018-02-11 23:44:12 -05:00
parent e01a8f2187
commit 6cddf9d88e
20 changed files with 125 additions and 76 deletions

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@ -7,6 +7,9 @@ add_library(video_core STATIC
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
gpu.h
memory_manager.cpp
memory_manager.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_resource_manager.h

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@ -16,30 +16,18 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Tegra {
namespace CommandProcessor {
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x100,
};
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
MAXWELL_COMPUTE_B = 0xB1C0,
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
MAXWELL_DMA_COPY_A = 0xB0B5,
};
// Mapping of subchannels to their bound engine ids.
static std::unordered_map<u32, EngineID> bound_engines;
static void WriteReg(u32 method, u32 subchannel, u32 value) {
void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
value);
@ -63,22 +51,25 @@ static void WriteReg(u32 method, u32 subchannel, u32 value) {
switch (engine) {
case EngineID::FERMI_TWOD_A:
Engines::Fermi2D::WriteReg(method, value);
fermi_2d->WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
Engines::Maxwell3D::WriteReg(method, value);
maxwell_3d->WriteReg(method, value);
break;
case EngineID::MAXWELL_COMPUTE_B:
Engines::MaxwellCompute::WriteReg(method, value);
maxwell_compute->WriteReg(method, value);
break;
default:
UNIMPLEMENTED();
}
}
void ProcessCommandList(VAddr address, u32 size) {
VAddr current_addr = address;
while (current_addr < address + size * sizeof(CommandHeader)) {
void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
// application VAddr.
const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address);
VAddr current_addr = head_address;
while (current_addr < head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
current_addr += sizeof(u32);
@ -125,6 +116,4 @@ void ProcessCommandList(VAddr address, u32 size) {
}
}
} // namespace CommandProcessor
} // namespace Tegra

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@ -10,8 +10,6 @@
namespace Tegra {
namespace CommandProcessor {
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
@ -38,6 +36,4 @@ static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect
void ProcessCommandList(VAddr address, u32 size);
} // namespace CommandProcessor
} // namespace Tegra

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@ -6,10 +6,8 @@
namespace Tegra {
namespace Engines {
namespace Fermi2D {
void WriteReg(u32 method, u32 value) {}
void Fermi2D::WriteReg(u32 method, u32 value) {}
} // namespace Fermi2D
} // namespace Engines
} // namespace Tegra

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@ -8,11 +8,15 @@
namespace Tegra {
namespace Engines {
namespace Fermi2D {
void WriteReg(u32 method, u32 value);
class Fermi2D final {
public:
Fermi2D() = default;
~Fermi2D() = default;
} // namespace Fermi2D
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra

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@ -6,10 +6,8 @@
namespace Tegra {
namespace Engines {
namespace Maxwell3D {
void WriteReg(u32 method, u32 value) {}
void Maxwell3D::WriteReg(u32 method, u32 value) {}
} // namespace Maxwell3D
} // namespace Engines
} // namespace Tegra

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@ -8,11 +8,15 @@
namespace Tegra {
namespace Engines {
namespace Maxwell3D {
void WriteReg(u32 method, u32 value);
class Maxwell3D final {
public:
Maxwell3D() = default;
~Maxwell3D() = default;
} // namespace Maxwell3D
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra

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@ -6,10 +6,8 @@
namespace Tegra {
namespace Engines {
namespace MaxwellCompute {
void WriteReg(u32 method, u32 value) {}
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
} // namespace MaxwellCompute
} // namespace Engines
} // namespace Tegra

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@ -8,11 +8,15 @@
namespace Tegra {
namespace Engines {
namespace MaxwellCompute {
void WriteReg(u32 method, u32 value);
class MaxwellCompute final {
public:
MaxwellCompute() = default;
~MaxwellCompute() = default;
} // namespace MaxwellCompute
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra

55
src/video_core/gpu.h Normal file
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@ -0,0 +1,55 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <unordered_map>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
#include "video_core/memory_manager.h"
namespace Tegra {
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
MAXWELL_COMPUTE_B = 0xB1C0,
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
MAXWELL_DMA_COPY_A = 0xB0B5,
};
class GPU final {
public:
GPU() {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>();
fermi_2d = std::make_unique<Engines::Fermi2D>();
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
}
~GPU() = default;
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandList(GPUVAddr address, u32 size);
std::unique_ptr<MemoryManager> memory_manager;
private:
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value);
/// Mapping of command subchannels to their bound engine ids.
std::unordered_map<u32, EngineID> bound_engines;
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
std::unique_ptr<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
};
} // namespace Tegra

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@ -0,0 +1,110 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "video_core/memory_manager.h"
namespace Tegra {
PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
boost::optional<PAddr> paddr = FindFreeBlock(size, align);
ASSERT(paddr);
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated);
}
return *paddr;
}
PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) {
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
if (IsPageMapped(paddr + offset)) {
return AllocateSpace(size, align);
}
}
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated);
}
return paddr;
}
PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) {
vaddr &= ~Memory::PAGE_MASK;
boost::optional<PAddr> paddr = FindFreeBlock(size);
ASSERT(paddr);
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
PageSlot(*paddr + offset) = vaddr + offset;
}
return *paddr;
}
PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) {
vaddr &= ~Memory::PAGE_MASK;
paddr &= ~Memory::PAGE_MASK;
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) {
return MapBufferEx(vaddr, size);
}
}
for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
PageSlot(paddr + offset) = vaddr + offset;
}
return paddr;
}
boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
PAddr paddr{};
u64 free_space{};
align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
while (paddr + free_space < MAX_ADDRESS) {
if (!IsPageMapped(paddr + free_space)) {
free_space += Memory::PAGE_SIZE;
if (free_space >= size) {
return paddr;
}
} else {
paddr += free_space + Memory::PAGE_SIZE;
free_space = 0;
const u64 remainder{paddr % align};
if (!remainder) {
paddr = (paddr - remainder) + align;
}
}
}
return {};
}
VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) {
VAddr base_addr = PageSlot(paddr);
ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped));
return base_addr + (paddr & Memory::PAGE_MASK);
}
bool MemoryManager::IsPageMapped(PAddr paddr) {
return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped);
}
VAddr& MemoryManager::PageSlot(PAddr paddr) {
auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
if (!block) {
block = std::make_unique<PageBlock>();
for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) {
(*block)[index] = static_cast<u64>(PageStatus::Unmapped);
}
}
return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
}
} // namespace Tegra

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@ -0,0 +1,49 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include "common/common_types.h"
#include "core/memory.h"
namespace Tegra {
/// Virtual addresses in the GPU's memory map are 64 bit.
using GPUVAddr = u64;
class MemoryManager final {
public:
MemoryManager() = default;
PAddr AllocateSpace(u64 size, u64 align);
PAddr AllocateSpace(PAddr paddr, u64 size, u64 align);
PAddr MapBufferEx(VAddr vaddr, u64 size);
PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size);
VAddr PhysicalToVirtualAddress(PAddr paddr);
private:
boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1);
bool IsPageMapped(PAddr paddr);
VAddr& PageSlot(PAddr paddr);
enum class PageStatus : u64 {
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
Allocated = 0xFFFFFFFFFFFFFFFEULL,
};
static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
static constexpr u64 PAGE_TABLE_BITS{14};
static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1};
static constexpr u64 PAGE_BLOCK_BITS{14};
static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS};
static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1};
using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>;
std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
};
} // namespace Tegra