Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
This commit is contained in:
parent
e01a8f2187
commit
6cddf9d88e
20 changed files with 125 additions and 76 deletions
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@ -7,6 +7,9 @@ add_library(video_core STATIC
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.h
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memory_manager.cpp
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memory_manager.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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@ -16,30 +16,18 @@
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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namespace CommandProcessor {
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enum class BufferMethods {
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BindObject = 0,
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CountBufferMethods = 0x100,
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};
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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// Mapping of subchannels to their bound engine ids.
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static std::unordered_map<u32, EngineID> bound_engines;
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static void WriteReg(u32 method, u32 subchannel, u32 value) {
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void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
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value);
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@ -63,22 +51,25 @@ static void WriteReg(u32 method, u32 subchannel, u32 value) {
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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Engines::Fermi2D::WriteReg(method, value);
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fermi_2d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_B:
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Engines::Maxwell3D::WriteReg(method, value);
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maxwell_3d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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Engines::MaxwellCompute::WriteReg(method, value);
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maxwell_compute->WriteReg(method, value);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void ProcessCommandList(VAddr address, u32 size) {
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VAddr current_addr = address;
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while (current_addr < address + size * sizeof(CommandHeader)) {
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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// application VAddr.
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const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address);
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VAddr current_addr = head_address;
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while (current_addr < head_address + size * sizeof(CommandHeader)) {
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const CommandHeader header = {Memory::Read32(current_addr)};
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current_addr += sizeof(u32);
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@ -125,6 +116,4 @@ void ProcessCommandList(VAddr address, u32 size) {
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}
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}
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -10,8 +10,6 @@
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namespace Tegra {
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namespace CommandProcessor {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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void WriteReg(u32 method, u32 value) {}
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void Fermi2D::WriteReg(u32 method, u32 value) {}
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} // namespace Fermi2D
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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void WriteReg(u32 method, u32 value);
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class Fermi2D final {
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public:
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Fermi2D() = default;
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~Fermi2D() = default;
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} // namespace Fermi2D
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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void WriteReg(u32 method, u32 value) {}
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void Maxwell3D::WriteReg(u32 method, u32 value) {}
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} // namespace Maxwell3D
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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void WriteReg(u32 method, u32 value);
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class Maxwell3D final {
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public:
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Maxwell3D() = default;
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~Maxwell3D() = default;
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} // namespace Maxwell3D
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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void WriteReg(u32 method, u32 value) {}
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void MaxwellCompute::WriteReg(u32 method, u32 value) {}
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} // namespace MaxwellCompute
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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void WriteReg(u32 method, u32 value);
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class MaxwellCompute final {
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public:
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MaxwellCompute() = default;
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~MaxwellCompute() = default;
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} // namespace MaxwellCompute
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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55
src/video_core/gpu.h
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55
src/video_core/gpu.h
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@ -0,0 +1,55 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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class GPU final {
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public:
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GPU() {
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memory_manager = std::make_unique<MemoryManager>();
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maxwell_3d = std::make_unique<Engines::Maxwell3D>();
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fermi_2d = std::make_unique<Engines::Fermi2D>();
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
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}
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~GPU() = default;
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/// Processes a command list stored at the specified address in GPU memory.
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void ProcessCommandList(GPUVAddr address, u32 size);
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std::unique_ptr<MemoryManager> memory_manager;
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private:
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/// Writes a single register in the engine bound to the specified subchannel
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void WriteReg(u32 method, u32 subchannel, u32 value);
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/// Mapping of command subchannels to their bound engine ids.
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std::unordered_map<u32, EngineID> bound_engines;
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/// 3D engine
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std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
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/// 2D engine
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std::unique_ptr<Engines::Fermi2D> fermi_2d;
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/// Compute engine
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std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
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};
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} // namespace Tegra
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110
src/video_core/memory_manager.cpp
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110
src/video_core/memory_manager.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
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boost::optional<PAddr> paddr = FindFreeBlock(size, align);
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ASSERT(paddr);
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated);
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}
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return *paddr;
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}
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PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) {
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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if (IsPageMapped(paddr + offset)) {
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return AllocateSpace(size, align);
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}
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}
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated);
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}
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return paddr;
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}
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PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) {
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vaddr &= ~Memory::PAGE_MASK;
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boost::optional<PAddr> paddr = FindFreeBlock(size);
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ASSERT(paddr);
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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PageSlot(*paddr + offset) = vaddr + offset;
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}
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return *paddr;
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}
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PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) {
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vaddr &= ~Memory::PAGE_MASK;
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paddr &= ~Memory::PAGE_MASK;
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) {
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return MapBufferEx(vaddr, size);
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}
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}
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) {
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PageSlot(paddr + offset) = vaddr + offset;
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}
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return paddr;
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}
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boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
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PAddr paddr{};
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u64 free_space{};
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align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
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while (paddr + free_space < MAX_ADDRESS) {
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if (!IsPageMapped(paddr + free_space)) {
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free_space += Memory::PAGE_SIZE;
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if (free_space >= size) {
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return paddr;
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}
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} else {
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paddr += free_space + Memory::PAGE_SIZE;
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free_space = 0;
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const u64 remainder{paddr % align};
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if (!remainder) {
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paddr = (paddr - remainder) + align;
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}
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}
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}
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return {};
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}
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VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) {
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VAddr base_addr = PageSlot(paddr);
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ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped));
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return base_addr + (paddr & Memory::PAGE_MASK);
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}
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bool MemoryManager::IsPageMapped(PAddr paddr) {
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return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped);
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}
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VAddr& MemoryManager::PageSlot(PAddr paddr) {
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auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
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if (!block) {
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block = std::make_unique<PageBlock>();
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for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) {
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(*block)[index] = static_cast<u64>(PageStatus::Unmapped);
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}
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}
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return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
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}
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} // namespace Tegra
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49
src/video_core/memory_manager.h
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49
src/video_core/memory_manager.h
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@ -0,0 +1,49 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include "common/common_types.h"
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#include "core/memory.h"
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namespace Tegra {
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/// Virtual addresses in the GPU's memory map are 64 bit.
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using GPUVAddr = u64;
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class MemoryManager final {
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public:
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MemoryManager() = default;
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PAddr AllocateSpace(u64 size, u64 align);
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PAddr AllocateSpace(PAddr paddr, u64 size, u64 align);
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PAddr MapBufferEx(VAddr vaddr, u64 size);
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PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size);
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VAddr PhysicalToVirtualAddress(PAddr paddr);
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private:
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boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1);
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bool IsPageMapped(PAddr paddr);
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VAddr& PageSlot(PAddr paddr);
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enum class PageStatus : u64 {
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Unmapped = 0xFFFFFFFFFFFFFFFFULL,
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Allocated = 0xFFFFFFFFFFFFFFFEULL,
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};
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static constexpr u64 MAX_ADDRESS{0x10000000000ULL};
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static constexpr u64 PAGE_TABLE_BITS{14};
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static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS};
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static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1};
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static constexpr u64 PAGE_BLOCK_BITS{14};
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static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS};
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static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1};
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using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>;
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std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
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};
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} // namespace Tegra
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