memory: Remove MemoryHook
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9 changed files with 0 additions and 382 deletions
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@ -135,8 +135,6 @@ add_library(common STATIC
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math_util.h
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memory_detect.cpp
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memory_detect.h
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memory_hook.cpp
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memory_hook.h
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microprofile.cpp
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microprofile.h
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microprofileui.h
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@ -1,11 +0,0 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/memory_hook.h"
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namespace Common {
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MemoryHook::~MemoryHook() = default;
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} // namespace Common
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@ -1,47 +0,0 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <optional>
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#include "common/common_types.h"
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namespace Common {
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/**
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* Memory hooks have two purposes:
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* 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
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* texture forwarding and memory breakpoints for debugging.
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* 2. To allow for the implementation of MMIO devices.
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*
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* A hook may be mapped to multiple regions of memory.
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*
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* If a std::nullopt or false is returned from a function, the read/write request is passed through
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* to the underlying memory region.
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*/
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class MemoryHook {
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public:
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virtual ~MemoryHook();
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virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
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virtual std::optional<u8> Read8(VAddr addr) = 0;
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virtual std::optional<u16> Read16(VAddr addr) = 0;
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virtual std::optional<u32> Read32(VAddr addr) = 0;
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virtual std::optional<u64> Read64(VAddr addr) = 0;
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virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
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virtual bool Write8(VAddr addr, u8 data) = 0;
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virtual bool Write16(VAddr addr, u16 data) = 0;
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virtual bool Write32(VAddr addr, u32 data) = 0;
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virtual bool Write64(VAddr addr, u64 data) = 0;
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virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
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};
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using MemoryHookPointer = std::shared_ptr<MemoryHook>;
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} // namespace Common
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@ -8,7 +8,6 @@
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#include <tuple>
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#include "common/common_types.h"
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#include "common/memory_hook.h"
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#include "common/virtual_buffer.h"
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namespace Common {
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@ -23,23 +22,6 @@ enum class PageType : u8 {
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RasterizerCachedMemory,
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};
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struct SpecialRegion {
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enum class Type {
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DebugHook,
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IODevice,
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} type;
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MemoryHookPointer handler;
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[[nodiscard]] bool operator<(const SpecialRegion& other) const {
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return std::tie(type, handler) < std::tie(other.type, other.handler);
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}
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[[nodiscard]] bool operator==(const SpecialRegion& other) const {
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return std::tie(type, handler) == std::tie(other.type, other.handler);
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}
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};
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/**
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* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
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* mimics the way a real CPU page table works.
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