fixup! Refactor input system
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2 changed files with 24 additions and 20 deletions
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@ -12,12 +12,16 @@ class EmuWindow;
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namespace KeyMap {
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/**
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* Represents a key mapping target that are not 3DS real buttons.
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* They will be handled by KeyMap and translated to 3DS input.
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*/
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enum class IndirectTarget {
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CIRCLE_PAD_UP,
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CIRCLE_PAD_DOWN,
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CIRCLE_PAD_LEFT,
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CIRCLE_PAD_RIGHT,
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CIRCLE_PAD_MODIFIER,
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CirclePadUp,
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CirclePadDown,
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CirclePadLeft,
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CirclePadRight,
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CirclePadModifier,
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};
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/**
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