Kernel: Introduce skeleton Process class to hold process data

This commit is contained in:
Yuri Kunde Schlesner 2015-05-04 00:01:16 -03:00
parent 8809d02db3
commit 6d60acf0f1
13 changed files with 191 additions and 48 deletions

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@ -10,6 +10,7 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
@ -149,18 +150,7 @@ void Shutdown() {
Kernel::ThreadingShutdown();
Kernel::TimersShutdown();
g_handle_table.Clear(); // Free all kernel objects
}
/**
* Loads executable stored at specified address
* @entry_point Entry point in memory of loaded executable
* @return True on success, otherwise false
*/
bool LoadExec(u32 entry_point) {
// 0x30 is the typical main thread priority I've seen used so far
g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, THREADPRIO_DEFAULT);
return true;
g_current_process = nullptr;
}
} // namespace

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@ -7,6 +7,7 @@
#include <boost/intrusive_ptr.hpp>
#include <array>
#include <memory>
#include <string>
#include <vector>
@ -15,6 +16,8 @@
#include "core/hle/hle.h"
#include "core/hle/result.h"
struct ApplicationInfo;
namespace Kernel {
class Thread;
@ -282,11 +285,4 @@ void Init();
/// Shutdown the kernel
void Shutdown();
/**
* Loads executable stored at specified address
* @entry_point Entry point in memory of loaded executable
* @return True on success, otherwise false
*/
bool LoadExec(u32 entry_point);
} // namespace

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@ -0,0 +1,35 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
SharedPtr<Process> Process::Create(std::string name, u64 program_id) {
SharedPtr<Process> process(new Process);
process->svc_access_mask.set();
process->name = std::move(name);
process->program_id = program_id;
return process;
}
void Process::ParseKernelCaps(const u32 * kernel_caps, size_t len) {
//UNIMPLEMENTED();
}
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
g_main_thread = Kernel::SetupMainThread(stack_size, entry_point, main_thread_priority);
}
Kernel::Process::Process() {}
Kernel::Process::~Process() {}
SharedPtr<Process> g_current_process;
}

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@ -0,0 +1,61 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <bitset>
#include <boost/container/static_vector.hpp>
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel {
struct StaticAddressMapping {
// Address and size must be 4K-aligned
VAddr address;
u32 size;
bool writable;
};
enum class MemoryRegion {
APPLICATION = 1,
SYSTEM = 2,
BASE = 3,
};
class Process final : public Object {
public:
static SharedPtr<Process> Create(std::string name, u64 program_id);
std::string GetTypeName() const override { return "Process"; }
std::string GetName() const override { return name; }
static const HandleType HANDLE_TYPE = HandleType::Process;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
std::string name; ///< Name of the process
u64 program_id;
std::bitset<0x80> svc_access_mask;
unsigned int handle_table_size = 0x200;
boost::container::static_vector<StaticAddressMapping, 8> static_address_mappings; // TODO: Determine a good upper limit
bool loaded_high = false; // Application loaded high (not at 0x00100000)
bool shared_page_writable = false;
bool privileged_priority = false; // Can use priority levels higher than 24
MemoryRegion memory_region = MemoryRegion::APPLICATION;
void ParseKernelCaps(const u32* kernel_caps, size_t len);
void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
private:
Process();
~Process() override;
};
extern SharedPtr<Process> g_current_process;
}