INI hw/sw renderer toggle

This commit is contained in:
tfarley 2015-05-03 15:34:48 -04:00
parent eca2b71fa8
commit 6d995b1ff6
4 changed files with 12 additions and 0 deletions

View file

@ -70,6 +70,8 @@ void Config::ReadValues() {
Settings::values.frame_skip = glfw_config->GetInteger("Core", "frame_skip", 0);
// Renderer
Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false);
Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0);
Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0);
Settings::values.bg_blue = (float)glfw_config->GetReal("Renderer", "bg_blue", 1.0);

View file

@ -42,6 +42,10 @@ gpu_refresh_rate =
frame_skip =
[Renderer]
# Whether to use software or hardware rendering.
# 0 (default): Software, 1: Hardware
use_hw_renderer =
# The clear color for the renderer. What shows up on the sides of the bottom screen.
# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
bg_red =