patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within the core library. We're almost there.
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abda366362
commit
6f8a06bac5
26 changed files with 259 additions and 157 deletions
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@ -112,7 +112,10 @@ bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
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}
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} // Anonymous namespace
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PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
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PatchManager::PatchManager(u64 title_id_,
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const Service::FileSystem::FileSystemController& fs_controller_,
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const ContentProvider& content_provider_)
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: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
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PatchManager::~PatchManager() = default;
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@ -128,34 +131,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
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if (Settings::values.dump_exefs) {
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LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
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const auto dump_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
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const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
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if (dump_dir != nullptr) {
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const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
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VfsRawCopyD(exefs, exefs_dir);
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}
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}
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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const auto& disabled = Settings::values.disabled_addons[title_id];
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const auto update_disabled =
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std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
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// Game Updates
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const auto update_tid = GetUpdateTitleID(title_id);
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const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
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const auto update = content_provider.GetEntry(update_tid, ContentRecordType::Program);
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if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
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update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
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LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
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FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
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FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
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exefs = update->GetExeFS();
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}
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// LayeredExeFS
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const auto load_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
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const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
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if (load_dir != nullptr && load_dir->GetSize() > 0) {
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auto patch_dirs = load_dir->GetSubdirectories();
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std::sort(
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@ -241,8 +240,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
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if (Settings::values.dump_nso) {
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LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
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title_id);
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const auto dump_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
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const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
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if (dump_dir != nullptr) {
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const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
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const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
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@ -254,8 +252,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
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LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
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const auto load_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
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const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
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if (load_dir == nullptr) {
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LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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return nso;
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@ -298,8 +295,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
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LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
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const auto load_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
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const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
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if (load_dir == nullptr) {
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LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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return false;
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@ -313,8 +309,8 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
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}
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std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
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const Core::System& system, const BuildID& build_id_) const {
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const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
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const BuildID& build_id_) const {
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const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
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if (load_dir == nullptr) {
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LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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return {};
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@ -347,9 +343,9 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
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return out;
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}
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static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
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const auto load_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
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static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
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const Service::FileSystem::FileSystemController& fs_controller) {
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const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
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if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
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load_dir == nullptr || load_dir->GetSize() <= 0) {
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return;
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@ -411,19 +407,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
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const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
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title_id, static_cast<u8>(type));
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if (type == ContentRecordType::Program || type == ContentRecordType::Data)
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if (type == ContentRecordType::Program || type == ContentRecordType::Data) {
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LOG_INFO(Loader, "{}", log_string);
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else
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} else {
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LOG_DEBUG(Loader, "{}", log_string);
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}
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if (romfs == nullptr)
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if (romfs == nullptr) {
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return romfs;
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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}
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// Game Updates
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const auto update_tid = GetUpdateTitleID(title_id);
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const auto update = installed.GetEntryRaw(update_tid, type);
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const auto update = content_provider.GetEntryRaw(update_tid, type);
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const auto& disabled = Settings::values.disabled_addons[title_id];
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const auto update_disabled =
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@ -434,7 +430,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
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if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
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new_nca->GetRomFS() != nullptr) {
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LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
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FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
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FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
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romfs = new_nca->GetRomFS();
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}
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} else if (!update_disabled && update_raw != nullptr) {
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@ -447,7 +443,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
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}
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// LayeredFS
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ApplyLayeredFS(romfs, title_id, type);
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ApplyLayeredFS(romfs, title_id, type, fs_controller);
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return romfs;
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}
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@ -458,12 +454,11 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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}
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std::map<std::string, std::string, std::less<>> out;
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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const auto& disabled = Settings::values.disabled_addons[title_id];
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// Game Updates
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const auto update_tid = GetUpdateTitleID(title_id);
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PatchManager update{update_tid};
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PatchManager update{update_tid, fs_controller, content_provider};
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const auto metadata = update.GetControlMetadata();
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const auto& nacp = metadata.first;
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@ -474,8 +469,8 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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if (nacp != nullptr) {
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out.insert_or_assign(update_label, nacp->GetVersionString());
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} else {
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if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
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const auto meta_ver = installed.GetEntryVersion(update_tid);
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if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
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const auto meta_ver = content_provider.GetEntryVersion(update_tid);
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if (meta_ver.value_or(0) == 0) {
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out.insert_or_assign(update_label, "");
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} else {
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@ -487,8 +482,7 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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}
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// General Mods (LayeredFS and IPS)
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const auto mod_dir =
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Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
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const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
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if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
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for (const auto& mod : mod_dir->GetSubdirectories()) {
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std::string types;
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@ -532,13 +526,15 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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}
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// DLC
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const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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const auto dlc_entries =
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content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
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std::vector<ContentProviderEntry> dlc_match;
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dlc_match.reserve(dlc_entries.size());
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std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
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[this, &installed](const ContentProviderEntry& entry) {
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[this](const ContentProviderEntry& entry) {
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return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
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installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
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content_provider.GetEntry(entry)->GetStatus() ==
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Loader::ResultStatus::Success;
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});
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if (!dlc_match.empty()) {
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// Ensure sorted so DLC IDs show in order.
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@ -559,19 +555,16 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
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}
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std::optional<u32> PatchManager::GetGameVersion() const {
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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const auto update_tid = GetUpdateTitleID(title_id);
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if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
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return installed.GetEntryVersion(update_tid);
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if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
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return content_provider.GetEntryVersion(update_tid);
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}
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return installed.GetEntryVersion(title_id);
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return content_provider.GetEntryVersion(title_id);
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}
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PatchManager::Metadata PatchManager::GetControlMetadata() const {
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const auto& installed = Core::System::GetInstance().GetContentProvider();
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const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
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const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
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if (base_control_nca == nullptr) {
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return {};
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}
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@ -17,8 +17,13 @@ namespace Core {
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class System;
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}
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namespace Service::FileSystem {
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class FileSystemController;
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}
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namespace FileSys {
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class ContentProvider;
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class NCA;
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class NACP;
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@ -29,7 +34,9 @@ public:
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using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
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using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
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explicit PatchManager(u64 title_id);
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explicit PatchManager(u64 title_id_,
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const Service::FileSystem::FileSystemController& fs_controller_,
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const ContentProvider& content_provider_);
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~PatchManager();
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[[nodiscard]] u64 GetTitleID() const;
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@ -50,7 +57,7 @@ public:
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// Creates a CheatList object with all
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[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(
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const Core::System& system, const BuildID& build_id) const;
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const BuildID& build_id) const;
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// Currently tracked RomFS patches:
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// - Game Updates
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@ -80,6 +87,8 @@ private:
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const std::string& build_id) const;
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u64 title_id;
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const Service::FileSystem::FileSystemController& fs_controller;
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const ContentProvider& content_provider;
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};
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} // namespace FileSys
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@ -37,10 +37,12 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
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}
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ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
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if (!updatable)
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if (!updatable) {
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return MakeResult<VirtualFile>(file);
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}
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const PatchManager patch_manager(current_process_title_id);
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const PatchManager patch_manager{current_process_title_id, filesystem_controller,
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content_provider};
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return MakeResult<VirtualFile>(
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patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
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}
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