patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within the core library. We're almost there.
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26 changed files with 259 additions and 157 deletions
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@ -16,6 +16,7 @@
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "core/core.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/xts_archive.h"
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@ -89,9 +90,11 @@ void ConfigurePerGame::LoadConfiguration() {
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ui->display_title_id->setText(
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QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
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FileSys::PatchManager pm{title_id};
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auto& system = Core::System::GetInstance();
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const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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const auto loader = Loader::GetLoader(file);
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const auto loader = Loader::GetLoader(system, file);
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if (control.first != nullptr) {
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ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
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