Add break for default cases
Visual Studio has an option to search all files in a solution, so I did a search in there for "default:" looking for any missing break statements. I've left out default statements that return something, and that throw something, even if via ThrowInvalidType. UNREACHABLE leads towards throw R_THROW macro leads towards a return
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24 changed files with 38 additions and 6 deletions
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@ -311,6 +311,7 @@ void MaxwellDMA::ReleaseSemaphore() {
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}
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default:
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ASSERT_MSG(false, "Unknown semaphore type: {}", static_cast<u32>(type.Value()));
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break;
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}
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}
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@ -50,6 +50,7 @@ void Puller::ProcessBindMethod(const MethodCall& method_call) {
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break;
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default:
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UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
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break;
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}
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}
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@ -65,6 +66,7 @@ void Puller::ProcessFenceActionMethod() {
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break;
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default:
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UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
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break;
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}
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}
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@ -228,6 +230,7 @@ void Puller::CallEngineMethod(const MethodCall& method_call) {
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break;
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default:
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UNIMPLEMENTED_MSG("Unimplemented engine");
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break;
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}
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}
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@ -254,6 +257,7 @@ void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_s
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break;
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default:
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UNIMPLEMENTED_MSG("Unimplemented engine");
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break;
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}
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}
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