Add break for default cases

Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
This commit is contained in:
Kyle Kienapfel 2022-11-11 04:12:37 -08:00
parent 5eb30c7827
commit 6fa3faec65
24 changed files with 38 additions and 6 deletions

View file

@ -891,6 +891,7 @@ void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t b
break;
default:
ASSERT(false);
break;
}
}
@ -927,6 +928,7 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
break;
default:
ASSERT(false);
break;
}
// Compressed formats don't have a pixel format or type
const bool is_compressed = gl_format == GL_NONE;

View file

@ -340,6 +340,7 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
// UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
// static_cast<u32>(framebuffer.pixel_format));
break;
}
texture.resource.Release();