video_core/dma_pusher: The full list of headers at once.

Fetching every u32 from memory leads to a big overhead. So let's fetch all of them as a block if possible.
This reduces the Memory::* calls by the dma_pusher by a factor of 10.
This commit is contained in:
Markus Wick 2019-02-19 09:44:33 +01:00
parent 4bce08d497
commit 717394c980
2 changed files with 57 additions and 47 deletions

View file

@ -75,6 +75,8 @@ private:
GPU& gpu;
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer