Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
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13 changed files with 68 additions and 47 deletions
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@ -161,9 +161,9 @@ ResultCode FormatConfig() {
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void CFGInit() {
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// TODO(Subv): In the future we should use the FS service to query this archive,
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// currently it is not possible because you can only have one open archive of the same type at any time
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std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
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std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
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cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(
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syssavedata_directory, CFG_SAVE_ID);
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nand_directory, CFG_SAVE_ID);
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if (!cfg_system_save_data->Initialize()) {
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LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");
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return;
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