CoreTiming: Correct rebase bugs and other miscellaneous things.

This commit is contained in:
Fernando Sahmkow 2020-04-23 12:58:41 -04:00
parent cdf900f1e3
commit 71f1c0f9f9
2 changed files with 8 additions and 4 deletions

View file

@ -16,10 +16,10 @@
namespace {
// Numbers are chosen randomly to make sure the correct one is given.
static constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
static constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
static constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
static std::array<s64, 5> delays{};
constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
std::array<s64, 5> delays{};
std::bitset<CB_IDS.size()> callbacks_ran_flags;
u64 expected_callback = 0;
@ -49,6 +49,8 @@ struct ScopeInit final {
Core::Timing::CoreTiming core_timing;
};
} // Anonymous namespace
TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
ScopeInit guard;
auto& core_timing = guard.core_timing;