CoreTiming: Correct rebase bugs and other miscellaneous things.
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2 changed files with 8 additions and 4 deletions
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@ -16,10 +16,10 @@
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namespace {
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// Numbers are chosen randomly to make sure the correct one is given.
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static constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
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static constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
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static constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
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static std::array<s64, 5> delays{};
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constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}};
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constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals
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constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}};
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std::array<s64, 5> delays{};
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std::bitset<CB_IDS.size()> callbacks_ran_flags;
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u64 expected_callback = 0;
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@ -49,6 +49,8 @@ struct ScopeInit final {
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Core::Timing::CoreTiming core_timing;
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};
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} // Anonymous namespace
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TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
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ScopeInit guard;
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auto& core_timing = guard.core_timing;
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