Remove lots more 3DS-specific code.
This commit is contained in:
parent
0906de9a14
commit
72b03025ac
50 changed files with 8 additions and 6976 deletions
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@ -1,350 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <vector>
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#include "common/logging/log.h"
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#include "core/file_sys/archive_selfncch.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/loader/3dsx.h"
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#include "core/memory.h"
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namespace Loader {
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/*
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* File layout:
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* - File header
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* - Code, rodata and data relocation table headers
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* - Code segment
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* - Rodata segment
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* - Loadable (non-BSS) part of the data segment
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* - Code relocation table
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* - Rodata relocation table
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* - Data relocation table
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*
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* Memory layout before relocations are applied:
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* [0..codeSegSize) -> code segment
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* [codeSegSize..rodataSegSize) -> rodata segment
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* [rodataSegSize..dataSegSize) -> data segment
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*
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* Memory layout after relocations are applied: well, however the loader sets it up :)
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* The entrypoint is always the start of the code segment.
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* The BSS section must be cleared manually by the application.
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*/
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enum THREEDSX_Error { ERROR_NONE = 0, ERROR_READ = 1, ERROR_FILE = 2, ERROR_ALLOC = 3 };
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static const u32 RELOCBUFSIZE = 512;
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static const unsigned int NUM_SEGMENTS = 3;
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// File header
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#pragma pack(1)
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struct THREEDSX_Header {
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u32 magic;
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u16 header_size, reloc_hdr_size;
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u32 format_ver;
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u32 flags;
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// Sizes of the code, rodata and data segments +
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// size of the BSS section (uninitialized latter half of the data segment)
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u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size;
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// offset and size of smdh
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u32 smdh_offset, smdh_size;
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// offset to filesystem
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u32 fs_offset;
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};
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// Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
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struct THREEDSX_RelocHdr {
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// # of absolute relocations (that is, fix address to post-relocation memory layout)
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u32 cross_segment_absolute;
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// # of cross-segment relative relocations (that is, 32bit signed offsets that need to be
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// patched)
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u32 cross_segment_relative;
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// more?
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// Relocations are written in this order:
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// - Absolute relocations
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// - Relative relocations
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};
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// Relocation entry: from the current pointer, skip X words and patch Y words
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struct THREEDSX_Reloc {
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u16 skip, patch;
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};
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#pragma pack()
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struct THREEloadinfo {
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u8* seg_ptrs[3]; // code, rodata & data
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u32 seg_addrs[3];
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u32 seg_sizes[3];
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};
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static u32 TranslateAddr(u32 addr, const THREEloadinfo* loadinfo, u32* offsets) {
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if (addr < offsets[0])
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return loadinfo->seg_addrs[0] + addr;
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if (addr < offsets[1])
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return loadinfo->seg_addrs[1] + addr - offsets[0];
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return loadinfo->seg_addrs[2] + addr - offsets[1];
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}
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using Kernel::CodeSet;
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using Kernel::SharedPtr;
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static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr,
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SharedPtr<CodeSet>* out_codeset) {
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if (!file.IsOpen())
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return ERROR_FILE;
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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THREEDSX_Header hdr;
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if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr))
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return ERROR_READ;
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THREEloadinfo loadinfo;
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// loadinfo segments must be a multiple of 0x1000
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loadinfo.seg_sizes[0] = (hdr.code_seg_size + 0xFFF) & ~0xFFF;
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loadinfo.seg_sizes[1] = (hdr.rodata_seg_size + 0xFFF) & ~0xFFF;
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loadinfo.seg_sizes[2] = (hdr.data_seg_size + 0xFFF) & ~0xFFF;
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u32 offsets[2] = {loadinfo.seg_sizes[0], loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1]};
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u32 n_reloc_tables = hdr.reloc_hdr_size / sizeof(u32);
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std::vector<u8> program_image(loadinfo.seg_sizes[0] + loadinfo.seg_sizes[1] +
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loadinfo.seg_sizes[2]);
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loadinfo.seg_addrs[0] = base_addr;
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loadinfo.seg_addrs[1] = loadinfo.seg_addrs[0] + loadinfo.seg_sizes[0];
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loadinfo.seg_addrs[2] = loadinfo.seg_addrs[1] + loadinfo.seg_sizes[1];
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loadinfo.seg_ptrs[0] = program_image.data();
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loadinfo.seg_ptrs[1] = loadinfo.seg_ptrs[0] + loadinfo.seg_sizes[0];
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loadinfo.seg_ptrs[2] = loadinfo.seg_ptrs[1] + loadinfo.seg_sizes[1];
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// Skip header for future compatibility
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file.Seek(hdr.header_size, SEEK_SET);
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// Read the relocation headers
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std::vector<u32> relocs(n_reloc_tables * NUM_SEGMENTS);
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for (unsigned int current_segment = 0; current_segment < NUM_SEGMENTS; ++current_segment) {
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size_t size = n_reloc_tables * sizeof(u32);
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if (file.ReadBytes(&relocs[current_segment * n_reloc_tables], size) != size)
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return ERROR_READ;
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}
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// Read the segments
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if (file.ReadBytes(loadinfo.seg_ptrs[0], hdr.code_seg_size) != hdr.code_seg_size)
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return ERROR_READ;
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if (file.ReadBytes(loadinfo.seg_ptrs[1], hdr.rodata_seg_size) != hdr.rodata_seg_size)
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return ERROR_READ;
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if (file.ReadBytes(loadinfo.seg_ptrs[2], hdr.data_seg_size - hdr.bss_size) !=
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hdr.data_seg_size - hdr.bss_size)
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return ERROR_READ;
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// BSS clear
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memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
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// Relocate the segments
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for (unsigned int current_segment = 0; current_segment < NUM_SEGMENTS; ++current_segment) {
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for (unsigned current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables;
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current_segment_reloc_table++) {
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u32 n_relocs = relocs[current_segment * n_reloc_tables + current_segment_reloc_table];
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if (current_segment_reloc_table >= 2) {
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// We are not using this table - ignore it because we don't know what it dose
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file.Seek(n_relocs * sizeof(THREEDSX_Reloc), SEEK_CUR);
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continue;
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}
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THREEDSX_Reloc reloc_table[RELOCBUFSIZE];
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u32* pos = (u32*)loadinfo.seg_ptrs[current_segment];
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const u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
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while (n_relocs) {
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u32 remaining = std::min(RELOCBUFSIZE, n_relocs);
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n_relocs -= remaining;
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if (file.ReadBytes(reloc_table, remaining * sizeof(THREEDSX_Reloc)) !=
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remaining * sizeof(THREEDSX_Reloc))
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return ERROR_READ;
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for (unsigned current_inprogress = 0;
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current_inprogress < remaining && pos < end_pos; current_inprogress++) {
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const auto& table = reloc_table[current_inprogress];
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LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)", current_segment_reloc_table,
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static_cast<u32>(table.skip), static_cast<u32>(table.patch));
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pos += table.skip;
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s32 num_patches = table.patch;
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while (0 < num_patches && pos < end_pos) {
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u32 in_addr = base_addr + static_cast<u32>(reinterpret_cast<u8*>(pos) -
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program_image.data());
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u32 orig_data = *pos;
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u32 sub_type = orig_data >> (32 - 4);
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u32 addr = TranslateAddr(orig_data & ~0xF0000000, &loadinfo, offsets);
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LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)", in_addr, addr,
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current_segment_reloc_table, *pos);
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switch (current_segment_reloc_table) {
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case 0: {
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if (sub_type != 0)
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return ERROR_READ;
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*pos = addr;
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break;
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}
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case 1: {
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u32 data = addr - in_addr;
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switch (sub_type) {
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case 0: // 32-bit signed offset
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*pos = data;
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break;
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case 1: // 31-bit signed offset
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*pos = data & ~(1U << 31);
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break;
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default:
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return ERROR_READ;
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}
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break;
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}
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default:
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break; // this should never happen
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}
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pos++;
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num_patches--;
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}
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}
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}
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}
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}
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// Create the CodeSet
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SharedPtr<CodeSet> code_set = CodeSet::Create("", 0);
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code_set->code.offset = loadinfo.seg_ptrs[0] - program_image.data();
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code_set->code.addr = loadinfo.seg_addrs[0];
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code_set->code.size = loadinfo.seg_sizes[0];
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code_set->rodata.offset = loadinfo.seg_ptrs[1] - program_image.data();
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code_set->rodata.addr = loadinfo.seg_addrs[1];
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code_set->rodata.size = loadinfo.seg_sizes[1];
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code_set->data.offset = loadinfo.seg_ptrs[2] - program_image.data();
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code_set->data.addr = loadinfo.seg_addrs[2];
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code_set->data.size = loadinfo.seg_sizes[2];
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code_set->entrypoint = code_set->code.addr;
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code_set->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
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LOG_DEBUG(Loader, "code size: 0x%X", loadinfo.seg_sizes[0]);
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LOG_DEBUG(Loader, "rodata size: 0x%X", loadinfo.seg_sizes[1]);
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LOG_DEBUG(Loader, "data size: 0x%X (including 0x%X of bss)", loadinfo.seg_sizes[2],
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hdr.bss_size);
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*out_codeset = code_set;
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return ERROR_NONE;
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}
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FileType AppLoader_THREEDSX::IdentifyType(FileUtil::IOFile& file) {
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u32 magic;
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file.Seek(0, SEEK_SET);
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if (1 != file.ReadArray<u32>(&magic, 1))
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return FileType::Error;
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if (MakeMagic('3', 'D', 'S', 'X') == magic)
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return FileType::THREEDSX;
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return FileType::Error;
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}
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ResultStatus AppLoader_THREEDSX::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file.IsOpen())
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return ResultStatus::Error;
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SharedPtr<CodeSet> codeset;
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if (Load3DSXFile(file, Memory::PROCESS_IMAGE_VADDR, &codeset) != ERROR_NONE)
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return ResultStatus::Error;
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codeset->name = filename;
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process = Kernel::Process::Create("main");
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process->LoadModule(codeset, codeset->entrypoint);
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process->svc_access_mask.set();
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process->address_mappings = default_address_mappings;
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// Attach the default resource limit (APPLICATION) to the process
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process->resource_limit =
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Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
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process->Run(codeset->entrypoint, 48, Kernel::DEFAULT_STACK_SIZE);
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Service::FS::RegisterSelfNCCH(*this);
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is_loaded = true;
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return ResultStatus::Success;
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}
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ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
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u64& offset, u64& size) {
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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THREEDSX_Header hdr;
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if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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if (hdr.header_size != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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// Check if the 3DSX has a RomFS...
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if (hdr.fs_offset != 0) {
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u32 romfs_offset = hdr.fs_offset;
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u32 romfs_size = static_cast<u32>(file.GetSize()) - hdr.fs_offset;
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LOG_DEBUG(Loader, "RomFS offset: 0x%08X", romfs_offset);
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LOG_DEBUG(Loader, "RomFS size: 0x%08X", romfs_size);
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// We reopen the file, to allow its position to be independent from file's
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romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
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if (!romfs_file->IsOpen())
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return ResultStatus::Error;
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offset = romfs_offset;
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size = romfs_size;
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return ResultStatus::Success;
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}
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LOG_DEBUG(Loader, "3DSX has no RomFS");
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return ResultStatus::ErrorNotUsed;
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}
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ResultStatus AppLoader_THREEDSX::ReadIcon(std::vector<u8>& buffer) {
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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THREEDSX_Header hdr;
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if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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if (hdr.header_size != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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// Check if the 3DSX has a SMDH...
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if (hdr.smdh_offset != 0) {
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file.Seek(hdr.smdh_offset, SEEK_SET);
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buffer.resize(hdr.smdh_size);
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if (file.ReadBytes(&buffer[0], hdr.smdh_size) != hdr.smdh_size)
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return ResultStatus::Error;
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return ResultStatus::Success;
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}
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return ResultStatus::ErrorNotUsed;
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}
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} // namespace Loader
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@ -1,46 +0,0 @@
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// Copyright 2014 Dolphin Emulator Project / Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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namespace Loader {
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/// Loads an 3DSX file
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class AppLoader_THREEDSX final : public AppLoader {
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public:
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AppLoader_THREEDSX(FileUtil::IOFile&& file, const std::string& filename,
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const std::string& filepath)
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: AppLoader(std::move(file)), filename(std::move(filename)), filepath(filepath) {}
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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FileType GetFileType() override {
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return IdentifyType(file);
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}
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ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
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u64& size) override;
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private:
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std::string filename;
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std::string filepath;
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};
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} // namespace Loader
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@ -31,9 +31,7 @@ FileType IdentifyFile(FileUtil::IOFile& file) {
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if (FileType::Error != type) \
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return type;
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CHECK_TYPE(THREEDSX)
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CHECK_TYPE(ELF)
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CHECK_TYPE(NCCH)
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CHECK_TYPE(NSO)
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CHECK_TYPE(NRO)
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@ -58,33 +56,13 @@ FileType GuessFromExtension(const std::string& extension_) {
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if (extension == ".elf" || extension == ".axf")
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return FileType::ELF;
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if (extension == ".cci" || extension == ".3ds")
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return FileType::CCI;
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if (extension == ".cxi")
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return FileType::CXI;
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if (extension == ".3dsx")
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return FileType::THREEDSX;
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if (extension == ".cia")
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return FileType::CIA;
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return FileType::Unknown;
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}
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const char* GetFileTypeString(FileType type) {
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switch (type) {
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case FileType::CCI:
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return "NCSD";
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case FileType::CXI:
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return "NCCH";
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case FileType::CIA:
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return "CIA";
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case FileType::ELF:
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return "ELF";
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case FileType::THREEDSX:
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return "3DSX";
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case FileType::Error:
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case FileType::Unknown:
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break;
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@ -106,19 +84,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
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const std::string& filepath) {
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switch (type) {
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// 3DSX file format.
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case FileType::THREEDSX:
|
||||
return std::make_unique<AppLoader_THREEDSX>(std::move(file), filename, filepath);
|
||||
|
||||
// Standard ELF file format.
|
||||
case FileType::ELF:
|
||||
return std::make_unique<AppLoader_ELF>(std::move(file), filename);
|
||||
|
||||
// NCCH/NCSD container formats.
|
||||
case FileType::CXI:
|
||||
case FileType::CCI:
|
||||
return std::make_unique<AppLoader_NCCH>(std::move(file), filepath);
|
||||
|
||||
// NX NSO file format.
|
||||
case FileType::NSO:
|
||||
return std::make_unique<AppLoader_NSO>(std::move(file), filepath);
|
||||
|
|
|
@ -29,11 +29,7 @@ namespace Loader {
|
|||
enum class FileType {
|
||||
Error,
|
||||
Unknown,
|
||||
CCI,
|
||||
CXI,
|
||||
CIA,
|
||||
ELF,
|
||||
THREEDSX, // 3DSX
|
||||
NSO,
|
||||
NRO,
|
||||
};
|
||||
|
|
|
@ -1,263 +0,0 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <codecvt>
|
||||
#include <cstring>
|
||||
#include <locale>
|
||||
#include <memory>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/archive_selfncch.h"
|
||||
#include "core/file_sys/ncch_container.h"
|
||||
#include "core/file_sys/title_metadata.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/service/cfg/cfg.h"
|
||||
#include "core/hle/service/fs/archive.h"
|
||||
#include "core/loader/ncch.h"
|
||||
#include "core/loader/smdh.h"
|
||||
#include "core/memory.h"
|
||||
#include "network/network.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Loader namespace
|
||||
|
||||
namespace Loader {
|
||||
|
||||
static const u64 UPDATE_MASK = 0x0000000e00000000;
|
||||
|
||||
FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
|
||||
u32 magic;
|
||||
file.Seek(0x100, SEEK_SET);
|
||||
if (1 != file.ReadArray<u32>(&magic, 1))
|
||||
return FileType::Error;
|
||||
|
||||
if (MakeMagic('N', 'C', 'S', 'D') == magic)
|
||||
return FileType::CCI;
|
||||
|
||||
if (MakeMagic('N', 'C', 'C', 'H') == magic)
|
||||
return FileType::CXI;
|
||||
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
static std::string GetUpdateNCCHPath(u64_le program_id) {
|
||||
u32 high = static_cast<u32>((program_id | UPDATE_MASK) >> 32);
|
||||
u32 low = static_cast<u32>((program_id | UPDATE_MASK) & 0xFFFFFFFF);
|
||||
|
||||
// TODO(shinyquagsire23): Title database should be doing this path lookup
|
||||
std::string content_path = Common::StringFromFormat(
|
||||
"%sNintendo 3DS/%s/%s/title/%08x/%08x/content/", FileUtil::GetUserPath(D_SDMC_IDX).c_str(),
|
||||
SYSTEM_ID, SDCARD_ID, high, low);
|
||||
std::string tmd_path = content_path + "00000000.tmd";
|
||||
|
||||
u32 content_id = 0;
|
||||
FileSys::TitleMetadata tmd(tmd_path);
|
||||
if (tmd.Load() == ResultStatus::Success) {
|
||||
content_id = tmd.GetBootContentID();
|
||||
}
|
||||
|
||||
return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id);
|
||||
}
|
||||
|
||||
std::pair<boost::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() {
|
||||
if (!is_loaded) {
|
||||
ResultStatus res = base_ncch.Load();
|
||||
if (res != ResultStatus::Success) {
|
||||
return std::make_pair(boost::none, res);
|
||||
}
|
||||
}
|
||||
|
||||
// Set the system mode as the one from the exheader.
|
||||
return std::make_pair(overlay_ncch->exheader_header.arm11_system_local_caps.system_mode.Value(),
|
||||
ResultStatus::Success);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::LoadExec(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
using Kernel::CodeSet;
|
||||
using Kernel::SharedPtr;
|
||||
|
||||
if (!is_loaded)
|
||||
return ResultStatus::ErrorNotLoaded;
|
||||
|
||||
std::vector<u8> code;
|
||||
u64_le program_id;
|
||||
if (ResultStatus::Success == ReadCode(code) &&
|
||||
ResultStatus::Success == ReadProgramId(program_id)) {
|
||||
std::string process_name = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
(const char*)overlay_ncch->exheader_header.codeset_info.name, 8);
|
||||
|
||||
SharedPtr<CodeSet> codeset = CodeSet::Create(process_name, program_id);
|
||||
|
||||
codeset->code.offset = 0;
|
||||
codeset->code.addr = overlay_ncch->exheader_header.codeset_info.text.address;
|
||||
codeset->code.size =
|
||||
overlay_ncch->exheader_header.codeset_info.text.num_max_pages * Memory::PAGE_SIZE;
|
||||
|
||||
codeset->rodata.offset = codeset->code.offset + codeset->code.size;
|
||||
codeset->rodata.addr = overlay_ncch->exheader_header.codeset_info.ro.address;
|
||||
codeset->rodata.size =
|
||||
overlay_ncch->exheader_header.codeset_info.ro.num_max_pages * Memory::PAGE_SIZE;
|
||||
|
||||
// TODO(yuriks): Not sure if the bss size is added to the page-aligned .data size or just
|
||||
// to the regular size. Playing it safe for now.
|
||||
u32 bss_page_size = (overlay_ncch->exheader_header.codeset_info.bss_size + 0xFFF) & ~0xFFF;
|
||||
code.resize(code.size() + bss_page_size, 0);
|
||||
|
||||
codeset->data.offset = codeset->rodata.offset + codeset->rodata.size;
|
||||
codeset->data.addr = overlay_ncch->exheader_header.codeset_info.data.address;
|
||||
codeset->data.size =
|
||||
overlay_ncch->exheader_header.codeset_info.data.num_max_pages * Memory::PAGE_SIZE +
|
||||
bss_page_size;
|
||||
|
||||
codeset->entrypoint = codeset->code.addr;
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(code));
|
||||
|
||||
process = Kernel::Process::Create("main");
|
||||
process->LoadModule(codeset, codeset->entrypoint);
|
||||
|
||||
// Attach a resource limit to the process based on the resource limit category
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(static_cast<Kernel::ResourceLimitCategory>(
|
||||
overlay_ncch->exheader_header.arm11_system_local_caps.resource_limit_category));
|
||||
|
||||
// Set the default CPU core for this process
|
||||
process->ideal_processor =
|
||||
overlay_ncch->exheader_header.arm11_system_local_caps.ideal_processor;
|
||||
|
||||
// Copy data while converting endianness
|
||||
std::array<u32, ARRAY_SIZE(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors)>
|
||||
kernel_caps;
|
||||
std::copy_n(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(),
|
||||
begin(kernel_caps));
|
||||
process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size());
|
||||
|
||||
s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority;
|
||||
u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size;
|
||||
process->Run(codeset->entrypoint, priority, stack_size);
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
void AppLoader_NCCH::ParseRegionLockoutInfo() {
|
||||
std::vector<u8> smdh_buffer;
|
||||
if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) {
|
||||
SMDH smdh;
|
||||
memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH));
|
||||
u32 region_lockout = smdh.region_lockout;
|
||||
constexpr u32 REGION_COUNT = 7;
|
||||
for (u32 region = 0; region < REGION_COUNT; ++region) {
|
||||
if (region_lockout & 1) {
|
||||
Service::CFG::SetPreferredRegionCode(region);
|
||||
break;
|
||||
}
|
||||
region_lockout >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
u64_le ncch_program_id;
|
||||
|
||||
if (is_loaded)
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
|
||||
ResultStatus result = base_ncch.Load();
|
||||
if (result != ResultStatus::Success)
|
||||
return result;
|
||||
|
||||
ReadProgramId(ncch_program_id);
|
||||
std::string program_id{Common::StringFromFormat("%016" PRIX64, ncch_program_id)};
|
||||
|
||||
LOG_INFO(Loader, "Program ID: %s", program_id.c_str());
|
||||
|
||||
update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id));
|
||||
result = update_ncch.Load();
|
||||
if (result == ResultStatus::Success) {
|
||||
overlay_ncch = &update_ncch;
|
||||
}
|
||||
|
||||
Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
|
||||
|
||||
if (auto room_member = Network::GetRoomMember().lock()) {
|
||||
Network::GameInfo game_info;
|
||||
ReadTitle(game_info.name);
|
||||
game_info.id = ncch_program_id;
|
||||
room_member->SendGameInfo(game_info);
|
||||
}
|
||||
|
||||
is_loaded = true; // Set state to loaded
|
||||
|
||||
result = LoadExec(process); // Load the executable into memory for booting
|
||||
if (ResultStatus::Success != result)
|
||||
return result;
|
||||
|
||||
Service::FS::RegisterSelfNCCH(*this);
|
||||
|
||||
ParseRegionLockoutInfo();
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
|
||||
return overlay_ncch->LoadSectionExeFS(".code", buffer);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) {
|
||||
return overlay_ncch->LoadSectionExeFS("icon", buffer);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) {
|
||||
return overlay_ncch->LoadSectionExeFS("banner", buffer);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) {
|
||||
return overlay_ncch->LoadSectionExeFS("logo", buffer);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) {
|
||||
ResultStatus result = base_ncch.ReadProgramId(out_program_id);
|
||||
if (result != ResultStatus::Success)
|
||||
return result;
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
||||
u64& size) {
|
||||
return base_ncch.ReadRomFS(romfs_file, offset, size);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadUpdateRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
|
||||
u64& offset, u64& size) {
|
||||
ResultStatus result = update_ncch.ReadRomFS(romfs_file, offset, size);
|
||||
|
||||
if (result != ResultStatus::Success)
|
||||
return base_ncch.ReadRomFS(romfs_file, offset, size);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCCH::ReadTitle(std::string& title) {
|
||||
std::vector<u8> data;
|
||||
Loader::SMDH smdh;
|
||||
ReadIcon(data);
|
||||
|
||||
if (!Loader::IsValidSMDH(data)) {
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
|
||||
memcpy(&smdh, data.data(), sizeof(Loader::SMDH));
|
||||
|
||||
const auto& short_title = smdh.GetShortTitle(SMDH::TitleLanguage::English);
|
||||
auto title_end = std::find(short_title.begin(), short_title.end(), u'\0');
|
||||
title = Common::UTF16ToUTF8(std::u16string{short_title.begin(), title_end});
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
} // namespace Loader
|
|
@ -1,80 +0,0 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/ncch_container.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Loader namespace
|
||||
|
||||
namespace Loader {
|
||||
|
||||
/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
|
||||
class AppLoader_NCCH final : public AppLoader {
|
||||
public:
|
||||
AppLoader_NCCH(FileUtil::IOFile&& file, const std::string& filepath)
|
||||
: AppLoader(std::move(file)), filepath(filepath), base_ncch(filepath),
|
||||
overlay_ncch(&base_ncch) {}
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file FileUtil::IOFile open file
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
*/
|
||||
static FileType IdentifyType(FileUtil::IOFile& file);
|
||||
|
||||
FileType GetFileType() override {
|
||||
return IdentifyType(file);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
/**
|
||||
* Loads the Exheader and returns the system mode for this application.
|
||||
* @returns A pair with the optional system mode, and and the status.
|
||||
*/
|
||||
std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() override;
|
||||
|
||||
ResultStatus ReadCode(std::vector<u8>& buffer) override;
|
||||
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
|
||||
ResultStatus ReadBanner(std::vector<u8>& buffer) override;
|
||||
|
||||
ResultStatus ReadLogo(std::vector<u8>& buffer) override;
|
||||
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
|
||||
ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
||||
u64& size) override;
|
||||
|
||||
ResultStatus ReadUpdateRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
||||
u64& size) override;
|
||||
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Loads .code section into memory for booting
|
||||
* @param process The newly created process
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus LoadExec(Kernel::SharedPtr<Kernel::Process>& process);
|
||||
|
||||
/// Reads the region lockout info in the SMDH and send it to CFG service
|
||||
void ParseRegionLockoutInfo();
|
||||
|
||||
FileSys::NCCHContainer base_ncch;
|
||||
FileSys::NCCHContainer update_ncch;
|
||||
FileSys::NCCHContainer* overlay_ncch;
|
||||
|
||||
std::string filepath;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
Loading…
Add table
Add a link
Reference in a new issue