input_common: Add android input engine
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48
src/input_common/drivers/android.cpp
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48
src/input_common/drivers/android.cpp
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "input_common/drivers/android.h"
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namespace InputCommon {
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Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
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void Android::RegisterController(std::size_t controller_number) {
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PreSetController(GetIdentifier(controller_number));
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}
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void Android::SetButtonState(std::size_t controller_number, int button_id, bool value) {
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const auto identifier = GetIdentifier(controller_number);
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SetButton(identifier, button_id, value);
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}
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void Android::SetAxisState(std::size_t controller_number, int axis_id, float value) {
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const auto identifier = GetIdentifier(controller_number);
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SetAxis(identifier, axis_id, value);
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}
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void Android::SetMotionState(std::size_t controller_number, u64 delta_timestamp, float gyro_x,
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float gyro_y, float gyro_z, float accel_x, float accel_y,
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float accel_z) {
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const auto identifier = GetIdentifier(controller_number);
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const BasicMotion motion_data{
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.gyro_x = gyro_x,
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.gyro_y = gyro_y,
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.gyro_z = gyro_z,
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.accel_x = accel_x,
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.accel_y = accel_y,
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.accel_z = accel_z,
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.delta_timestamp = delta_timestamp,
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};
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SetMotion(identifier, 0, motion_data);
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}
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PadIdentifier Android::GetIdentifier(std::size_t controller_number) const {
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return {
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.guid = Common::UUID{},
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.port = controller_number,
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.pad = 0,
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};
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}
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} // namespace InputCommon
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