general: Update style to clang-format-12

This commit is contained in:
ameerj 2021-09-24 01:21:07 -04:00
parent 31c0f6ca33
commit 73666fb262
13 changed files with 62 additions and 66 deletions

View file

@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)),
telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_),
gpu(gpu_),
library(OpenLibrary()),
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
device(CreateDevice(instance, dld, *surface)),
memory_allocator(device, false),
state_tracker(gpu),
scheduler(device, state_tracker),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,

View file

@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
: type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
.format = type == 1 ? VK_FORMAT_R32_SFLOAT
: type == 2 ? VK_FORMAT_R32_SINT
: VK_FORMAT_R32_UINT,
.offset = 0,
});
}

View file

@ -31,8 +31,8 @@ struct SlotId {
};
template <class T>
requires std::is_nothrow_move_assignable_v<T>&&
std::is_nothrow_move_constructible_v<T> class SlotVector {
requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
class SlotVector {
public:
class Iterator {
friend SlotVector<T>;