"AudioRenderer" thread should have a unique name

Creating multiple "AudioRenderer" threads cause the previous thread to be overwritten. The thread will name be renamed to AudioRenderer-InstanceX, where X is the current instance number.
This commit is contained in:
David Marcec 2019-07-13 01:22:08 +10:00
parent bb67091c77
commit 73b37886c1
4 changed files with 8 additions and 7 deletions

View file

@ -25,7 +25,7 @@ namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params, const std::size_t instance_number)
: ServiceFramework("IAudioRenderer") {
// clang-format off
static const FunctionInfo functions[] = {
@ -48,8 +48,7 @@ public:
auto& system = Core::System::GetInstance();
system_event = Kernel::WritableEvent::CreateEventPair(
system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
system_event.writable);
renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params, system_event.writable, instance_number);
}
private:
@ -607,7 +606,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioRenderer>(params);
rb.PushIpcInterface<IAudioRenderer>(params, audren_instance_count++);
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {

View file

@ -33,6 +33,7 @@ private:
};
bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const;
std::size_t audren_instance_count = 0;
};
} // namespace Service::Audio