input_common: Move button names to the frontend

This commit is contained in:
german77 2021-11-21 14:12:01 -06:00 committed by Narr the Reg
parent c4760489a0
commit 746c85b560
12 changed files with 160 additions and 52 deletions

View file

@ -34,7 +34,7 @@ public:
std::vector<Common::ParamPackage> GetInputDevices() const override;
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
std::string GetUIName(const Common::ParamPackage& params) const override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private:
enum class PadButton {
@ -112,7 +112,7 @@ private:
/// Updates vibration state of all controllers
void SendVibrations();
std::string GetUIButtonName(const Common::ParamPackage& params) const;
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
std::unique_ptr<LibUSBDeviceHandle> usb_adapter_handle;
std::array<GCController, 4> pads;