glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported

This commit is contained in:
ameerj 2021-06-04 00:46:46 -04:00
parent d12f2b8ccf
commit 747b8556a4
4 changed files with 42 additions and 8 deletions

View file

@ -86,6 +86,7 @@ struct Profile {
bool support_gl_nv_gpu_shader_5{};
bool support_gl_amd_gpu_shader_half_float{};
bool support_gl_vertex_viewport_layer{};
bool support_gl_texture_shadow_lod{};
bool warp_size_potentially_larger_than_guest{};