Merge pull request #9300 from ameerj/pch

CMake: Use precompiled headers to improve compile times
This commit is contained in:
liamwhite 2022-12-03 14:10:06 -05:00 committed by GitHub
commit 75e16547f8
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 174 additions and 5 deletions

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@ -37,6 +37,7 @@ add_library(common STATIC
cache_management.cpp
cache_management.h
common_funcs.h
common_precompiled_headers.h
common_types.h
concepts.h
div_ceil.h
@ -95,6 +96,7 @@ add_library(common STATIC
param_package.h
parent_of_member.h
point.h
precompiled_headers.h
quaternion.h
reader_writer_queue.h
ring_buffer.h
@ -183,3 +185,7 @@ else()
target_link_libraries(common PRIVATE
$<IF:$<TARGET_EXISTS:zstd::libzstd_shared>,zstd::libzstd_shared,zstd::libzstd_static>)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(common PRIVATE precompiled_headers.h)
endif()

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@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <algorithm>
#include <array>
#include <chrono>
#include <memory>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/common_types.h"

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@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_precompiled_headers.h"

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@ -141,7 +141,7 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
if (size == 0) {
return L"";
return {};
}
std::wstring output(size, L'\0');
@ -158,7 +158,7 @@ std::string UTF16ToUTF8(const std::wstring& input) {
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
nullptr, 0, nullptr, nullptr);
if (size == 0) {
return "";
return {};
}
std::string output(size, '\0');