Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
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commit
7626ca3343
20 changed files with 290 additions and 302 deletions
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@ -42,7 +42,7 @@ void LogSettings() {
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log_setting("System_RegionIndex", values.region_index.GetValue());
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log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
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log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
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log_setting("CPU_Accuracy", values.cpu_accuracy);
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
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log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
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log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
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@ -106,6 +106,12 @@ void RestoreGlobalState(bool is_powered_on) {
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// Core
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values.use_multi_core.SetGlobal(true);
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// CPU
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values.cpu_accuracy.SetGlobal(true);
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values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
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values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
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values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
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// Renderer
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values.renderer_backend.SetGlobal(true);
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values.vulkan_device.SetGlobal(true);
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@ -130,7 +136,6 @@ void RestoreGlobalState(bool is_powered_on) {
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values.region_index.SetGlobal(true);
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values.time_zone_index.SetGlobal(true);
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values.rng_seed.SetGlobal(true);
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values.custom_rtc.SetGlobal(true);
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values.sound_index.SetGlobal(true);
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// Controls
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@ -115,7 +115,7 @@ struct Values {
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Setting<bool> use_multi_core;
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// Cpu
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CPUAccuracy cpu_accuracy;
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Setting<CPUAccuracy> cpu_accuracy;
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bool cpuopt_page_tables;
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bool cpuopt_block_linking;
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@ -126,9 +126,9 @@ struct Values {
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bool cpuopt_misc_ir;
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bool cpuopt_reduce_misalign_checks;
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bool cpuopt_unsafe_unfuse_fma;
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bool cpuopt_unsafe_reduce_fp_error;
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bool cpuopt_unsafe_inaccurate_nan;
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Setting<bool> cpuopt_unsafe_unfuse_fma;
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Setting<bool> cpuopt_unsafe_reduce_fp_error;
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Setting<bool> cpuopt_unsafe_inaccurate_nan;
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// Renderer
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Setting<RendererBackend> renderer_backend;
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@ -157,7 +157,7 @@ struct Values {
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// System
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Setting<std::optional<u32>> rng_seed;
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// Measured in seconds since epoch
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Setting<std::optional<std::chrono::seconds>> custom_rtc;
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std::optional<std::chrono::seconds> custom_rtc;
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// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
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std::chrono::seconds custom_rtc_differential;
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