texture_cache: General Fixes

Fixed ASTC mipmaps loading
Fixed alignment on openGL upload/download
Fixed Block Height Calculation
Removed unalign_height
This commit is contained in:
Fernando Sahmkow 2019-05-12 20:33:52 -04:00 committed by ReinUsesLisp
parent c2ed348bdd
commit 7731a0e2d1
8 changed files with 170 additions and 47 deletions

View file

@ -62,19 +62,19 @@ static void ConvertZ24S8ToS8Z24(u8* data, u32 width, u32 height) {
SwapS8Z24ToZ24S8<true>(data, width, height);
}
void ConvertFromGuestToHost(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth,
bool convert_astc, bool convert_s8z24) {
void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format, u32 width,
u32 height, u32 depth, bool convert_astc, bool convert_s8z24) {
if (convert_astc && IsPixelFormatASTC(pixel_format)) {
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
u32 block_width{};
u32 block_height{};
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
const std::vector<u8> rgba8_data =
Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
std::copy(rgba8_data.begin(), rgba8_data.end(), data);
const std::vector<u8> rgba8_data = Tegra::Texture::ASTC::Decompress(
in_data, width, height, depth, block_width, block_height);
std::copy(rgba8_data.begin(), rgba8_data.end(), out_data);
} else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
Tegra::Texture::ConvertS8Z24ToZ24S8(data, width, height);
Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height);
}
}
@ -90,4 +90,4 @@ void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 h
}
}
} // namespace Tegra::Texture
} // namespace Tegra::Texture

View file

@ -12,10 +12,11 @@ enum class PixelFormat;
namespace Tegra::Texture {
void ConvertFromGuestToHost(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
void ConvertFromGuestToHost(u8* in_data, u8* out_data, VideoCore::Surface::PixelFormat pixel_format,
u32 width, u32 height, u32 depth, bool convert_astc,
bool convert_s8z24);
void ConvertFromHostToGuest(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
} // namespace Tegra::Texture
} // namespace Tegra::Texture