Rasterizer: Refactor and simplify DrawBatch Interface.
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4 changed files with 16 additions and 35 deletions
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@ -29,10 +29,10 @@ public:
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virtual ~RasterizerInterface() {}
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/// Draw the current batch of vertex arrays
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virtual void DrawArrays() = 0;
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virtual bool DrawBatch(bool is_indexed) = 0;
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/// Draw the current batch of multiple instasnces of vertex arrays
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virtual void DrawMultiArrays() = 0;
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virtual bool DrawMultiBatch(bool is_indexed) = 0;
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/// Clear the current framebuffer
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virtual void Clear() = 0;
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@ -72,14 +72,6 @@ public:
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return false;
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}
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virtual bool AccelerateDrawBatch(bool is_indexed) {
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return false;
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}
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virtual bool AccelerateDrawMultiBatch(bool is_indexed) {
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return false;
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}
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/// Increase/decrease the number of object in pages touching the specified region
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virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
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