CMake: Define an interface target for SDL2 definitions
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4 changed files with 11 additions and 8 deletions
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@ -32,7 +32,6 @@ include_directories(../../externals/soundtouch/include)
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if(SDL2_FOUND)
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set(SRCS ${SRCS} sdl2_sink.cpp)
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set(HEADERS ${HEADERS} sdl2_sink.h)
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include_directories(${SDL2_INCLUDE_DIR})
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endif()
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create_directory_groups(${SRCS} ${HEADERS})
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@ -42,6 +41,6 @@ target_link_libraries(audio_core PUBLIC common core)
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target_link_libraries(audio_core PRIVATE SoundTouch)
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if(SDL2_FOUND)
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target_link_libraries(audio_core PRIVATE ${SDL2_LIBRARY})
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target_link_libraries(audio_core PRIVATE SDL2)
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target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
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endif()
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