Remove virtual inheritance from RendererOpenGL
Also make destructor virtual so that instances are properly destructed.
This commit is contained in:
parent
8fb064cd62
commit
787a1b047c
2 changed files with 3 additions and 3 deletions
|
@ -19,7 +19,7 @@ public:
|
|||
RendererBase() : m_current_fps(0), m_current_frame(0) {
|
||||
}
|
||||
|
||||
~RendererBase() {
|
||||
virtual ~RendererBase() {
|
||||
}
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue