Loader: Implemented AppLoader interface for abstracting application loading.
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
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8 changed files with 690 additions and 551 deletions
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@ -5,226 +5,28 @@
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#pragma once
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#include "common/common_types.h"
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// ELF Header Constants
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// File type
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enum ElfType {
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ET_NONE = 0,
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ET_REL = 1,
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ET_EXEC = 2,
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ET_DYN = 3,
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ET_CORE = 4,
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ET_LOPROC = 0xFF00,
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ET_HIPROC = 0xFFFF,
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};
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// Machine/Architecture
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enum ElfMachine {
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EM_NONE = 0,
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EM_M32 = 1,
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EM_SPARC = 2,
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EM_386 = 3,
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EM_68K = 4,
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EM_88K = 5,
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EM_860 = 7,
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EM_MIPS = 8
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};
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// File version
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#define EV_NONE 0
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#define EV_CURRENT 1
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// Identification index
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#define EI_MAG0 0
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#define EI_MAG1 1
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#define EI_MAG2 2
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#define EI_MAG3 3
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#define EI_CLASS 4
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#define EI_DATA 5
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#define EI_VERSION 6
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#define EI_PAD 7
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#define EI_NIDENT 16
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// Magic number
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#define ELFMAG0 0x7F
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#define ELFMAG1 'E'
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#define ELFMAG2 'L'
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#define ELFMAG3 'F'
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// Sections constants
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// Section types
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#define SHT_NULL 0
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#define SHT_PROGBITS 1
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#define SHT_SYMTAB 2
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#define SHT_STRTAB 3
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#define SHT_RELA 4
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#define SHT_HASH 5
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#define SHT_DYNAMIC 6
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#define SHT_NOTE 7
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#define SHT_NOBITS 8
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#define SHT_REL 9
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#define SHT_SHLIB 10
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#define SHT_DYNSYM 11
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#define SHT_LOPROC 0x70000000
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#define SHT_HIPROC 0x7FFFFFFF
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#define SHT_LOUSER 0x80000000
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#define SHT_HIUSER 0xFFFFFFFF
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// Section flags
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enum ElfSectionFlags
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{
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SHF_WRITE = 0x1,
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SHF_ALLOC = 0x2,
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SHF_EXECINSTR = 0x4,
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SHF_MASKPROC = 0xF0000000,
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};
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// Segment types
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#define PT_NULL 0
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#define PT_LOAD 1
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#define PT_DYNAMIC 2
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#define PT_INTERP 3
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#define PT_NOTE 4
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#define PT_SHLIB 5
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#define PT_PHDR 6
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#define PT_LOPROC 0x70000000
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#define PT_HIPROC 0x7FFFFFFF
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typedef unsigned int Elf32_Addr;
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typedef unsigned short Elf32_Half;
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typedef unsigned int Elf32_Off;
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typedef signed int Elf32_Sword;
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typedef unsigned int Elf32_Word;
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// ELF file header
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struct Elf32_Ehdr {
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unsigned char e_ident[EI_NIDENT];
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Elf32_Half e_type;
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Elf32_Half e_machine;
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Elf32_Word e_version;
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Elf32_Addr e_entry;
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Elf32_Off e_phoff;
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Elf32_Off e_shoff;
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Elf32_Word e_flags;
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Elf32_Half e_ehsize;
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Elf32_Half e_phentsize;
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Elf32_Half e_phnum;
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Elf32_Half e_shentsize;
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Elf32_Half e_shnum;
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Elf32_Half e_shstrndx;
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};
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// Section header
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struct Elf32_Shdr {
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Elf32_Word sh_name;
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Elf32_Word sh_type;
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Elf32_Word sh_flags;
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Elf32_Addr sh_addr;
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Elf32_Off sh_offset;
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Elf32_Word sh_size;
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Elf32_Word sh_link;
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Elf32_Word sh_info;
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Elf32_Word sh_addralign;
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Elf32_Word sh_entsize;
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};
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// Segment header
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struct Elf32_Phdr {
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Elf32_Word p_type;
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Elf32_Off p_offset;
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Elf32_Addr p_vaddr;
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Elf32_Addr p_paddr;
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Elf32_Word p_filesz;
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Elf32_Word p_memsz;
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Elf32_Word p_flags;
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Elf32_Word p_align;
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};
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// Symbol table entry
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struct Elf32_Sym {
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Elf32_Word st_name;
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Elf32_Addr st_value;
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Elf32_Word st_size;
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unsigned char st_info;
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unsigned char st_other;
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Elf32_Half st_shndx;
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};
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// Relocation entries
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struct Elf32_Rel {
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Elf32_Addr r_offset;
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Elf32_Word r_info;
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};
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typedef int SectionID;
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class ElfReader {
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private:
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char *base;
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u32 *base32;
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Elf32_Ehdr *header;
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Elf32_Phdr *segments;
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Elf32_Shdr *sections;
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u32 *sectionAddrs;
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bool bRelocate;
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u32 entryPoint;
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public:
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ElfReader(void *ptr);
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~ElfReader() { }
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u32 Read32(int off) const { return base32[off >> 2]; }
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// Quick accessors
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ElfType GetType() const { return (ElfType)(header->e_type); }
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ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
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u32 GetEntryPoint() const { return entryPoint; }
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u32 GetFlags() const { return (u32)(header->e_flags); }
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bool LoadInto(u32 vaddr);
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bool LoadSymbols();
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int GetNumSegments() const { return (int)(header->e_phnum); }
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int GetNumSections() const { return (int)(header->e_shnum); }
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const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
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const char *GetSectionName(int section) const;
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const u8 *GetSectionDataPtr(int section) const {
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if (section < 0 || section >= header->e_shnum)
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return nullptr;
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if (sections[section].sh_type != SHT_NOBITS)
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return GetPtr(sections[section].sh_offset);
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else
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return nullptr;
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}
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bool IsCodeSection(int section) const {
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return sections[section].sh_type == SHT_PROGBITS;
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}
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const u8 *GetSegmentPtr(int segment) {
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return GetPtr(segments[segment].p_offset);
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}
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u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
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int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
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SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
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bool DidRelocate() {
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return bRelocate;
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}
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};
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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namespace Loader {
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/**
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* Loads an ELF file
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* @param filename String filename of ELF file
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* @param error_string Pointer to string to put error message if an error has occurred
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* @return True on success, otherwise false
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*/
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bool Load_ELF(std::string& filename, std::string* error_string);
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/// Loads an ELF/AXF file
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class AppLoader_ELF : public AppLoader {
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public:
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AppLoader_ELF(std::string& filename);
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~AppLoader_ELF();
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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const ResultStatus Load();
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private:
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std::string filename;
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bool is_loaded;
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};
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} // namespace Loader
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