settings: Add settings for graphics backend
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e651e54b85
commit
788d57d723
6 changed files with 48 additions and 3 deletions
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@ -46,6 +46,16 @@ static u64 GenerateTelemetryId() {
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return telemetry_id;
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}
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static const char* TranslateRenderer(Settings::RendererBackend backend) {
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switch (backend) {
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case Settings::RendererBackend::OpenGL:
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return "OpenGL";
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case Settings::RendererBackend::Vulkan:
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return "Vulkan";
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}
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return "Unknown";
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}
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u64 GetTelemetryId() {
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u64 telemetry_id{};
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const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
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@ -169,7 +179,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
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AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
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AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
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AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
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AddField(field_type, "Renderer_Backend", "OpenGL");
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AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend));
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AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
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AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
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AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
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