gpu: Move command processing to another thread.
This commit is contained in:
parent
65651078e5
commit
7b574f406b
9 changed files with 358 additions and 15 deletions
|
@ -6,12 +6,14 @@
|
|||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
@ -37,6 +39,10 @@ GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{ren
|
|||
kepler_compute = std::make_unique<Engines::KeplerCompute>(*memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, rasterizer, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, rasterizer, *memory_manager);
|
||||
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread = std::make_unique<VideoCommon::GPUThread::ThreadManager>(renderer, *dma_pusher);
|
||||
}
|
||||
}
|
||||
|
||||
GPU::~GPU() = default;
|
||||
|
@ -66,13 +72,45 @@ const DmaPusher& GPU::DmaPusher() const {
|
|||
}
|
||||
|
||||
void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
dma_pusher->DispatchCalls();
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->SubmitList(std::move(entries));
|
||||
} else {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
dma_pusher->DispatchCalls();
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::SwapBuffers(
|
||||
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
|
||||
renderer.SwapBuffers(std::move(framebuffer));
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->SwapBuffers(std::move(framebuffer));
|
||||
} else {
|
||||
renderer.SwapBuffers(std::move(framebuffer));
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::FlushRegion(VAddr addr, u64 size) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->FlushRegion(addr, size);
|
||||
} else {
|
||||
renderer.Rasterizer().FlushRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::InvalidateRegion(VAddr addr, u64 size) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->InvalidateRegion(addr, size);
|
||||
} else {
|
||||
renderer.Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
gpu_thread->FlushAndInvalidateRegion(addr, size);
|
||||
} else {
|
||||
renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue