Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.

This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
This commit is contained in:
Tony Wasserka 2014-08-03 01:46:47 +02:00
parent bd798390d5
commit 7b6a7d7dfb
8 changed files with 81 additions and 217 deletions

View file

@ -249,72 +249,6 @@ static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of regis
extern Regs g_regs;
enum {
TOP_ASPECT_X = 0x5,
TOP_ASPECT_Y = 0x3,
TOP_HEIGHT = 240,
TOP_WIDTH = 400,
BOTTOM_WIDTH = 320,
// Physical addresses in FCRAM (chosen arbitrarily)
PADDR_TOP_LEFT_FRAME1 = 0x201D4C00,
PADDR_TOP_LEFT_FRAME2 = 0x202D4C00,
PADDR_TOP_RIGHT_FRAME1 = 0x203D4C00,
PADDR_TOP_RIGHT_FRAME2 = 0x204D4C00,
PADDR_SUB_FRAME1 = 0x205D4C00,
PADDR_SUB_FRAME2 = 0x206D4C00,
// Physical addresses in FCRAM used by ARM9 applications
/* PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
PADDR_TOP_LEFT_FRAME2 = 0x201CB370,
PADDR_TOP_RIGHT_FRAME1 = 0x20282160,
PADDR_TOP_RIGHT_FRAME2 = 0x202C8670,
PADDR_SUB_FRAME1 = 0x202118E0,
PADDR_SUB_FRAME2 = 0x20249CF0,*/
// Physical addresses in VRAM
// TODO: These should just be deduced from the ones above
PADDR_VRAM_TOP_LEFT_FRAME1 = 0x181D4C00,
PADDR_VRAM_TOP_LEFT_FRAME2 = 0x182D4C00,
PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x183D4C00,
PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x184D4C00,
PADDR_VRAM_SUB_FRAME1 = 0x185D4C00,
PADDR_VRAM_SUB_FRAME2 = 0x186D4C00,
// Physical addresses in VRAM used by ARM9 applications
/* PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
PADDR_VRAM_SUB_FRAME1 = 0x182118E0,
PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,*/
};
/// Framebuffer location
enum FramebufferLocation {
FRAMEBUFFER_LOCATION_UNKNOWN, ///< Framebuffer location is unknown
FRAMEBUFFER_LOCATION_FCRAM, ///< Framebuffer is in the GSP heap
FRAMEBUFFER_LOCATION_VRAM, ///< Framebuffer is in VRAM
};
/**
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
* @param
*/
void SetFramebufferLocation(const FramebufferLocation mode);
/**
* Gets a read-only pointer to a framebuffer in memory
* @param address Physical address of framebuffer
* @return Returns const pointer to raw framebuffer
*/
const u8* GetFramebufferPointer(const u32 address);
u32 GetFramebufferAddr(const u32 address);
/**
* Gets the location of the framebuffers
*/
FramebufferLocation GetFramebufferLocation(u32 address);
template <typename T>
void Read(T &var, const u32 addr);