shader: Implement SULD and SUST
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094da34456
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7cb2ab3585
31 changed files with 739 additions and 209 deletions
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@ -369,6 +369,8 @@ Id EmitBindlessImageFetch(EmitContext&);
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Id EmitBindlessImageQueryDimensions(EmitContext&);
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Id EmitBindlessImageQueryLod(EmitContext&);
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Id EmitBindlessImageGradient(EmitContext&);
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Id EmitBindlessImageRead(EmitContext&);
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Id EmitBindlessImageWrite(EmitContext&);
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Id EmitBoundImageSampleImplicitLod(EmitContext&);
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Id EmitBoundImageSampleExplicitLod(EmitContext&);
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Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
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@ -379,6 +381,8 @@ Id EmitBoundImageFetch(EmitContext&);
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Id EmitBoundImageQueryDimensions(EmitContext&);
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Id EmitBoundImageQueryLod(EmitContext&);
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Id EmitBoundImageGradient(EmitContext&);
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Id EmitBoundImageRead(EmitContext&);
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Id EmitBoundImageWrite(EmitContext&);
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id bias_lc, Id offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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@ -397,6 +401,8 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivates, Id offset, Id lod_clamp);
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Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
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Id EmitVoteAll(EmitContext& ctx, Id pred);
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Id EmitVoteAny(EmitContext& ctx, Id pred);
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Id EmitVoteEqual(EmitContext& ctx, Id pred);
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