GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware

This commit is contained in:
Fernando Sahmkow 2019-06-12 07:52:49 -04:00 committed by FernandoS27
parent 61697864c3
commit 7d1b974bca
12 changed files with 45 additions and 48 deletions

View file

@ -8,14 +8,17 @@ namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event =
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 event_index, s64) {
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
nvdrv->SignalGPUInterrupt(static_cast<u32>(event_index));
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message & 0x00000000FFFFFFFFULL);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
void InterruptManager::InterruptGPU(const u32 event_index) {
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, static_cast<u64>(event_index));
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);
}
} // namespace Core::Hardware

View file

@ -14,7 +14,7 @@ public:
InterruptManager(Core::System& system);
~InterruptManager() = default;
void InterruptGPU(const u32 event_index);
void GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
private:
Core::System& system;

View file

@ -109,7 +109,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
}
params.value |= event_id;
events_interface.events[event_id].writable->Clear();
gpu.RegisterEvent(event_id, params.syncpt_id, params.threshold);
gpu.RegisterSyncptInterrupt(params.syncpt_id, params.threshold);
std::memcpy(output.data(), &params, sizeof(params));
gpu.Guard(false);
return NvResult::Timeout;
@ -159,9 +159,6 @@ u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8
return NvResult::BadParameter;
}
if (events_interface.status[event_id] == EventState::Waiting) {
auto& gpu = system.GPU();
gpu.CancelEvent(event_id, events_interface.assigned_syncpt[event_id],
events_interface.assigned_value[event_id]);
events_interface.LiberateEvent(event_id);
}
return NvResult::Success;

View file

@ -15,8 +15,8 @@
namespace Service::Nvidia {
void NVDRV::SignalGPUInterrupt(const u32 event_id) {
nvdrv->SignalEvent(event_id);
void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
nvdrv->SignalSyncpt(syncpoint_id, value);
}
void NVDRV::Open(Kernel::HLERequestContext& ctx) {

View file

@ -19,7 +19,7 @@ public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV() override;
void SignalGPUInterrupt(const u32 event_id);
void SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
private:
void Open(Kernel::HLERequestContext& ctx);

View file

@ -89,13 +89,14 @@ ResultCode Module::Close(u32 fd) {
return RESULT_SUCCESS;
}
void Module::SignalEvent(const u32 event_id) {
if (event_id >= 64) {
LOG_ERROR(Service_NVDRV, "Unexpected Event signalled!");
return;
void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
for (u32 i = 0; i < MaxNvEvents; i++) {
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
events_interface.assigned_value[i] == value) {
events_interface.LiberateEvent(i);
events_interface.events[i].writable->Signal();
}
}
events_interface.LiberateEvent(event_id);
events_interface.events[event_id].writable->Signal();
}
Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) {

View file

@ -73,6 +73,8 @@ struct EventsInterface {
void LiberateEvent(const u32 event_id) {
status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
events_mask &= ~(1 << event_id);
assigned_syncpt[event_id] = 0xFFFFFFFF;
assigned_value[event_id] = 0;
}
};
@ -97,7 +99,7 @@ public:
/// Closes a device file descriptor and returns operation success.
ResultCode Close(u32 fd);
void SignalEvent(const u32 event_id);
void SignalSyncpt(const u32 syncpoint_id, const u32 value);
Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(const u32 event_id);