shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
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10 changed files with 32 additions and 9 deletions
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@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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Optimization::PositionPass(env, program);
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
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Optimization::TexturePass(env, program, host_info);
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if (Settings::values.resolution_info.active) {
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