shader_compiler: support const buffer indirect addressing in GLSL
This commit is contained in:
parent
a45baa0e78
commit
7d5a38ea6c
4 changed files with 38 additions and 9 deletions
|
@ -105,7 +105,7 @@ struct ImageDescriptor {
|
|||
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
|
||||
|
||||
struct Info {
|
||||
static constexpr size_t MAX_INDIRECT_CBUFS{16};
|
||||
static constexpr size_t MAX_INDIRECT_CBUFS{15};
|
||||
static constexpr size_t MAX_CBUFS{18};
|
||||
static constexpr size_t MAX_SSBOS{32};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue