shader_compiler: support const buffer indirect addressing in GLSL

This commit is contained in:
Liam 2022-04-01 17:08:40 -04:00
parent a45baa0e78
commit 7d5a38ea6c
4 changed files with 38 additions and 9 deletions

View file

@ -105,7 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
static constexpr size_t MAX_INDIRECT_CBUFS{16};
static constexpr size_t MAX_INDIRECT_CBUFS{15};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};