core/loaders: Simplify PhysicalMemory usage.
It is currently a std::vector, however we might want to replace it with a more fancy allocator. So we can't use the C++ iterators any more.
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3 changed files with 12 additions and 8 deletions
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "core/file_sys/kernel_executable.h"
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#include "core/file_sys/program_metadata.h"
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#include "core/gdbstub/gdbstub.h"
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@ -76,8 +77,8 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
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segment.addr = offset;
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segment.offset = offset;
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segment.size = PageAlignSize(static_cast<u32>(data.size()));
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program_image.resize(offset);
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program_image.insert(program_image.end(), data.begin(), data.end());
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program_image.resize(offset + data.size());
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std::memcpy(program_image.data() + offset, data.data(), data.size());
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};
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load_segment(codeset.CodeSegment(), kip->GetTextSection(), kip->GetTextOffset());
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