shader: Implement Int32 SUATOM/SURED

This commit is contained in:
ameerj 2021-04-23 17:47:54 -04:00
parent d621e96d0d
commit 7ecc6de56a
17 changed files with 733 additions and 6 deletions

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@ -12,6 +12,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_convert.cpp
backend/spirv/emit_spirv_floating_point.cpp
backend/spirv/emit_spirv_image.cpp
backend/spirv/emit_spirv_image_atomic.cpp
backend/spirv/emit_spirv_integer.cpp
backend/spirv/emit_spirv_logical.cpp
backend/spirv/emit_spirv_memory.cpp
@ -138,6 +139,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/predicate_set_predicate.cpp
frontend/maxwell/translate/impl/predicate_set_register.cpp
frontend/maxwell/translate/impl/select_source_with_predicate.cpp
frontend/maxwell/translate/impl/surface_atomic_operations.cpp
frontend/maxwell/translate/impl/surface_load_store.cpp
frontend/maxwell/translate/impl/texture_fetch.cpp
frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp