shader: Implement Int32 SUATOM/SURED

This commit is contained in:
ameerj 2021-04-23 17:47:54 -04:00
parent d621e96d0d
commit 7ecc6de56a
17 changed files with 733 additions and 6 deletions

View file

@ -334,6 +334,32 @@ public:
[[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicSMin(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicUMin(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicIMin(const Value& handle, const Value& coords,
const Value& value, bool is_signed, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicSMax(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicUMax(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicIMax(const Value& handle, const Value& coords,
const Value& value, bool is_signed, TextureInstInfo info);
[[nodiscard]] Value ImageAtomicInc(const Value& handle, const Value& coords, const Value& value,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicDec(const Value& handle, const Value& coords, const Value& value,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicAnd(const Value& handle, const Value& coords, const Value& value,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicOr(const Value& handle, const Value& coords, const Value& value,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicXor(const Value& handle, const Value& coords, const Value& value,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);
[[nodiscard]] U1 VoteAll(const U1& value);
[[nodiscard]] U1 VoteAny(const U1& value);
[[nodiscard]] U1 VoteEqual(const U1& value);