Texture cache: Only force flush the dma downloads
This commit is contained in:
parent
2df19ef0fd
commit
8014dd8259
5 changed files with 6 additions and 6 deletions
|
@ -1304,7 +1304,7 @@ bool AccelerateDMA::DmaBufferImageCopy(const Tegra::DMA::ImageCopy& copy_info,
|
|||
const Tegra::DMA::BufferOperand& buffer_operand,
|
||||
const Tegra::DMA::ImageOperand& image_operand) {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
const auto image_id = texture_cache.DmaImageId(image_operand);
|
||||
const auto image_id = texture_cache.DmaImageId(image_operand, IS_IMAGE_UPLOAD);
|
||||
if (image_id == VideoCommon::NULL_IMAGE_ID) {
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue